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Post Author Forum Replies Views Posted []
  Thread: Listing availiable storage devices
Post: RE: Listing availiable storage devices

For linux, I'd try to parse the output of the 'mount' command. Like this more or less: [code] fh=io.popen("mount","r") output = fh:read('*a') for dev,point in output:gmatch("(/dev/[%w_/]+) on (/[...
jpjacobs MurgaLua - General 3 7,301 12-27-2010, 10:52 PM
  Thread: Transcribe.lua
Post: Transcribe.lua

Well, another thing I'm working on: a transcription application for murgaLua. Recently I've had the task to transcribe interviews (on audio file) to text, and I took it as an opportunity to toy aro...
jpjacobs MurgaLua - General 3 8,097 12-28-2010, 11:55 AM
  Thread: socket.http bug or aminotdoinitrite?
Post: RE: socket.http bug or aminotdoinitrite?

That's weird. Executing the same code as you gives me this: [code] > r, e = socket.http.request("http://wrong.host/") host not found stack traceback: [C]: in function 'request' stdin:1: in main chun...
jpjacobs MurgaLua - General 3 19,874 12-28-2010, 10:18 PM
  Thread: Build process
Post: RE: Build process

I tried replacing all occurances of /usr/local by /usr, to no avail ... Still getting the same error. Any other ideas? Thanks, JP
jpjacobs MurgaLua - General 9 33,900 12-28-2010, 10:48 PM
  Thread: Build process
Post: RE: Build process

Good idea, but still the same old error...
jpjacobs MurgaLua - General 9 33,900 12-29-2010, 02:15 AM
  Thread: Transcribe.lua
Post: RE: Transcribe.lua

Thanks! Good catch! I've fixed it in the attachment to the original post.
jpjacobs MurgaLua - General 3 8,097 12-29-2010, 08:38 AM
  Thread: puzzle remix
Post: RE: puzzle remix

well, not entirely sure of what happens, but it segfaults here after loading, and briefly displaying a png file. A second png file ends up in some sort of rasterized, decolorized version of the origi...
jpjacobs MurgaLua - General 10 94,867 01-11-2011, 01:28 AM
  Thread: Build process
Post: RE: Build process

In: * tools/build/build-LinuxAll.sh * tools/build/build-LinuxXft.sh * src/Makefile * tools/build/patches/cross/lua_Make-top.patch I think that's all, but still a no go.
jpjacobs MurgaLua - General 9 33,900 01-14-2011, 02:53 AM
  Thread: Debugging with murgaLua - Tutorial
Post: RE: Debugging with murgaLua - Tutorial

This really is cool. It enables really easy debugging, without mixing actual program output and debugging output! great :). There is however one thing I can't get right: I'm having problems setting b...
jpjacobs MurgaLua - General 1 32,329 01-29-2011, 07:07 AM
  Thread: Any thoughts on a MurgaLua facebook page?
Post: RE: Any thoughts on a MurgaLua facebook page?

I guess that's a good idea, but an up-to-date website is even more important I think. The last update on the site is about 3 years old ... That'll make about anyone think it's an abandoned project! ...
jpjacobs MurgaLua - General 5 104,498 02-11-2011, 02:51 AM
  Thread: Any thoughts on a MurgaLua facebook page?
Post: RE: Any thoughts on a MurgaLua facebook page?

Well, I just hacked something together to facilitate the task of keeping a website up to date just edit the config.lua to your needs: config.page should contain a template for all pages (use @@key...
jpjacobs MurgaLua - General 5 104,498 02-15-2011, 12:37 AM
  Thread: MurgaLua Number OCR
Post: RE: MurgaLua Number OCR

Did some reworking of this, and now I've got something more presentable: Not everything works yet, performance is abysmal (difficult to get a good dataset), etc etc. But the important idea is there! ...
jpjacobs MurgaLua - General 3 530,792 03-12-2011, 11:36 AM
  Thread: Interactive Fish interpreter
Post: Interactive Fish interpreter

I'm having trouble creating a text editor, for creating sort of an interactive editor/interpreter for the [url=http://esolangs.org/wiki/Fish]Fish[/url] language. With Fluid, I've managed to generat...
jpjacobs MurgaLua - General 6 481,394 04-21-2011, 08:09 PM
  Thread: Interactive Fish interpreter
Post: RE: Texteditor

[quote=mikshaw] what does this do?: win.window['endd'](win.window) [/quote] No idea! It's just generated like that by the fluid to murgaLua converter (though as o['endd'](o)). I guess it's similar to...
jpjacobs MurgaLua - General 6 481,394 04-22-2011, 08:14 PM
  Thread: Interactive Fish interpreter
Post: RE: Interactive Fish interpreter

I've been coding this interactive fish interpreter, because it's a really nice language (http://esolangs.org/wiki/Fish). I'm almost there, but I can't get the output window to redraw when using the ru...
jpjacobs MurgaLua - General 6 481,394 05-06-2011, 01:36 AM
  Thread: test: emulating 3D rotation
Post: RE: test: emulating 3D rotation

That's actually pretty convincing :) Congrat's!
jpjacobs MurgaLua - General 2 430,314 05-13-2011, 04:16 AM
  Thread: Interactive Fish interpreter
Post: RE: Interactive Fish interpreter

Allright! I found what it takes: a call to Fl:wait()! Apparently that makes the Fl app to wait until something happens (like a redraw :)). Now I'm taking off the rough edges before publishing the fina...
jpjacobs MurgaLua - General 6 481,394 05-14-2011, 08:08 AM
  Thread: Interactive Fish interpreter
Post: RE: Interactive Fish interpreter

Well, I had a lot of fun coding this one, and I think it can be quite entertaining, and perhaps serve for basis for writing other interactive interpreters (Though there should be a bit more separation...
jpjacobs MurgaLua - General 6 481,394 05-14-2011, 11:43 PM
  Thread: Happy Birthday, John!
Post: RE: Happy Birthday, John!

Happy birthday from me too!
jpjacobs MurgaLua - General 2 417,713 06-28-2011, 06:55 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

Any news on the progress to the long awaited stable version? Regards, Jan-Pieter
jpjacobs MurgaLua - General 25 797,095 06-28-2011, 10:26 PM
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