News : The level of daily SPAM has reached insane proportions, all registrations are now manual. I ask you to send me an e-mail (john (at) murga (dot) org), to confirm that you want me to create an account for you.


Pages (6): « First < Previous 1 2 3 4 [5] 6 Next > Last »
Search Results
Post Author Forum Replies Views Posted []
  Thread: Lua stand-alone audio library
Post: RE: Lua stand-alone audio library

Hi! I really like the idea of having a lua soundlib, even if I don't know yet what to do with it:) Just a little hint: it would be nice if you pack the zipfiles to unzip in their own directory. s...
jpjacobs MurgaLua - General 16 53,720 01-21-2009, 11:26 PM
  Thread: Convert bitmap image to ascii
Post: RE: Convert bitmap image to ascii

[quote=iGame3D] Is there a wait to get input in console in Lua? Like "you are in a dungeon there are exits north and west, what will you do? And then the program waits for input like "N" or "W" bef...
jpjacobs MurgaLua - General 12 30,931 01-17-2009, 08:30 PM
  Thread: Tcc - Lua
Post: RE: Tcc - Lua

That's a real pitty, because such a small c compiler, even with it limitations compared to its big brother gcc, is really interesting I think...
jpjacobs MurgaLua - General 4 8,896 01-16-2009, 11:59 PM
  Thread: Tcc - Lua
Post: Tcc - Lua

Hi, since the exam-period is usually the period where anything is interesting, here another blurb. I was thinking about the biggest disadvantage of interpreted languages like Lua is the speed. So I...
jpjacobs MurgaLua - General 4 8,896 01-15-2009, 11:36 PM
  Thread: Alien segfaults
Post: RE: Alien segfaults

uhu indeed nice to know... Now I've gotten a little further on in the ncurses intro, I noticed they recommend using getmaxx(scr) and getmaxy(scr) instead of directly accessing LINES and COLS. With y...
jpjacobs MurgaLua - General 5 16,047 01-11-2009, 04:40 AM
  Thread: Alien segfaults
Post: RE: Alien segfaults

That is just awesome... thanks! As I know barely anything about shared libs, I was kinda in the dark. Thanks!
jpjacobs MurgaLua - General 5 16,047 01-10-2009, 10:06 PM
  Thread: Alien segfaults
Post: RE: Alien segfaults

Hi there! I've got a more or less functional script put on the wiki snippets page...(http://www.murga-projects.com/wiki/index.php/Code_Snippets look at the bottom; this works without segfaulting). ...
jpjacobs MurgaLua - General 5 16,047 01-09-2009, 06:06 AM
  Thread: Alien segfaults
Post: Alien segfaults

Hi! I've been messing around with alien lately and I noticed that, if I use it (for loading the ncurses.so) it always segfaults on the end of the script, except when i do os.exit() explicitely. Is th...
jpjacobs MurgaLua - General 5 16,047 01-09-2009, 01:41 AM
  Thread: New release out before the end of the year
Post: RE: New release out before the end of the year

BTW be sure when you release it that you fix these errors on the http://www.murga-projects.com/murgaLua/index.html page in the 6.6.0 release notes: ralted => altered? Creaded a murgaLua.fileCopy met...
jpjacobs MurgaLua - General 15 25,740 12-24-2008, 05:37 AM
  Thread: Binary string library
Post: Binary string library

Hi! I know it's entirely off topic, but since there's not so much talk here anyway, I'll just dump it:) Instead of studying, I made a binary stringlib yesterday, based on the use of metatables. Th...
jpjacobs MurgaLua - General 0 3,745 12-23-2008, 08:43 AM
  Thread: Snapshot build for 0.6.9 now available
Post: RE: Snapshot build for 0.6.9 now available

Oh yea, an other thing that I missed in the previous release is the nanoki wiki server... it was really a cool example of the power of the murgaLua combination of Lua, networking,.... JP
jpjacobs MurgaLua - General 19 36,625 12-11-2008, 07:54 PM
  Thread: New stuff, 0.7.0 to be a public release
Post: RE: New stuff, 0.7.0 to be a public release

Yeah, I know rlwrapper, I'm the one that recommend t to you ;) It's just that I would really like to have tabcompletion for like variables, files, elements in tables , .... JP
jpjacobs MurgaLua - General 11 18,239 11-11-2008, 09:03 AM
  Thread: XPDF wrapper
Post: RE: XPDF wrapper

never used xpdf on windows... the readme says this: Xpdf runs under the X Window System on UNIX, VMS, and OS/2. The non-X components (pdftops, pdftotext, etc.) also run on Win32 systems and shoul...
jpjacobs MurgaLua - General 2 9,090 11-04-2008, 07:55 AM
  Thread: XPDF wrapper
Post: XPDF wrapper

I assume some people know xpdf, and have noticed that in almost no pdf viewer you can make bookmarks. Now i've written a little thing to make bookmarks for a PDF file, viewed in xpdf (or as matter a ...
jpjacobs MurgaLua - General 2 9,090 11-04-2008, 05:34 AM
  Thread: New stuff, 0.7.0 to be a public release
Post: RE: New stuff, 0.7.0 to be a public release

Super, really looking foward to it... BTW, one thing would be really nice is tab-completion... like in the murgaLua shell you enter mur<tab> and it completes to murgaLua ;) but i don't know how (or...
jpjacobs MurgaLua - General 11 18,239 11-04-2008, 05:29 AM
Shy Thread: PDFTK frontend
Post: PDFTK frontend

Hi! It's a bit quiet lately, so I thought i should break the silence :cool:. Lately my dad had to extract some pages from a huge PDF file, and I wrote a little murga script that does that , using ...
jpjacobs MurgaLua - General 0 4,116 10-19-2008, 10:32 PM
  Thread: Snapshot build for 0.6.9 now available
Post: RE: Snapshot build for 0.6.9 now available

Hi! It's been quite some time, i've been around, but now i've been checking the examples to see which still work after encountering an error. The ones that stopped working (at least on Ubuntu 8.04...
jpjacobs MurgaLua - General 19 36,625 09-30-2008, 07:43 AM
  Thread: RE: Abuse of license
Post: RE: Abuse of license

I'm really sorry to hear that DSL ditched MurgaLua, it really makes it less worth to me at least. This just to say that I really appreciate your work on it, and I would very much like to be able to e...
jpjacobs MurgaLua - General 3 5,714 06-20-2008, 02:44 AM
  Thread: sys.spawn / sys.pid question
Post: RE: sys.spawn / sys.pid question

[quote=znarf] Hello all, I'm currently trying to run an external console application as a background job started from a murgaLua script using the features provided by the luasys package in murgaLu...
jpjacobs MurgaLua - General 4 7,183 05-22-2008, 02:51 AM
  Thread: a brief look at murgaLua 0.6.8
Post: RE: a brief look at murgaLua 0.6.8

[quote=iGame3D] [url=http://www.murga-projects.com/wiki/index.php?title=Help:Contents&action=chat]We should do something with this Chat[/url] A weekly meeting of the Knights of Murga? [/quote] N...
jpjacobs MurgaLua - General 3 13,201 05-06-2008, 12:51 AM
Pages (6): « First < Previous 1 2 3 4 [5] 6 Next > Last »