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  Thread: Build process
Post: Build process

As I've still got some time to spare, I was looking into debugging the Red Color Channel problem (see [url=http://www.murga-projects.com/forum/showthread.php?tid=370&pid=1830#pid1830]here[/url]). I i...
jpjacobs MurgaLua - General 9 33,840 12-22-2010, 08:13 PM
  Thread: Build process
Post: RE: Build process

Well, I don't have a clue what fltk-config option I'm looking for... just that it works nicely with the helloworld example that comes with it (through fltk-config even).
jpjacobs MurgaLua - General 9 33,840 12-23-2010, 06:49 AM
  Thread: Build process
Post: RE: Build process

I tried replacing all occurances of /usr/local by /usr, to no avail ... Still getting the same error. Any other ideas? Thanks, JP
jpjacobs MurgaLua - General 9 33,840 12-28-2010, 10:48 PM
  Thread: Build process
Post: RE: Build process

Good idea, but still the same old error...
jpjacobs MurgaLua - General 9 33,840 12-29-2010, 02:15 AM
  Thread: Build process
Post: RE: Build process

In: * tools/build/build-LinuxAll.sh * tools/build/build-LinuxXft.sh * src/Makefile * tools/build/patches/cross/lua_Make-top.patch I think that's all, but still a no go.
jpjacobs MurgaLua - General 9 33,840 01-14-2011, 02:53 AM
  Thread: Whats next for MurgaLua?
Post: RE: Whats next for MurgaLua?

Really nice! I like Lua JIT :) Kind regards, Jan-Pieter
jpjacobs MurgaLua - General 9 943,785 11-19-2012, 11:46 PM
  Thread: Whats next for MurgaLua?
Post: RE: Whats next for MurgaLua?

MurgaLua just has been named on the [url=http://lua-users.org/lists/lua-l/2013-03/msg00395.html]Lua-L mailing list[/url]: [quote] MurgaLua[1] does GUI, XML, SQL, networking and filesystem all in a ...
jpjacobs MurgaLua - General 9 943,785 03-12-2013, 09:21 AM
  Thread: Whats next for MurgaLua?
Post: RE: Whats next for MurgaLua?

I totally understand there are other, more important things in life, and I didn't want to come over as pushy... Take your time. All the best, Jan-Pieter
jpjacobs MurgaLua - General 9 943,785 04-09-2013, 02:49 AM
  Thread: ascii art viewer
Post: RE: ascii art viewer

Really nice! After F'ing to fullscreen the files disappear and <> stops working however. JP
jpjacobs MurgaLua - General 8 40,306 12-05-2010, 06:42 AM
  Thread: ascii art viewer
Post: RE: ascii art viewer

It still borks in Fullscreen though. It seems the textbox freezes, even scrolling up and down (it's a big file I'm viewing) stops working. The fullscreen events do get registered however. A bit weird ...
jpjacobs MurgaLua - General 8 40,306 12-05-2010, 11:30 PM
  Thread: License
Post: License

Hi! I think one thing that is really missing is a decent license. I talked to some guy's who maintain GRML (http://grml.org) and their main point (besides that there is no debian package available) ...
jpjacobs MurgaLua - General 7 9,807 02-21-2008, 03:34 AM
  Thread: New SQLite version in 0.7?
Post: New SQLite version in 0.7?

Hi, I was wondering, will there be a new version of sqlite in the upcoming 0.7 release? Their site says: [quote]Version 3.6.23.1 of SQLite is recommended for all new development. Upgrading from versio...
jpjacobs MurgaLua - General 7 12,311 05-06-2010, 01:38 AM
  Thread: New SQLite version in 0.7?
Post: RE: New SQLite version in 0.7?

Ok, it was just something I noticed when searching why foreign keys wouldn't work in murgaLua, while they do in the sqlite standalone. Guess I can live without them. Greets, JP
jpjacobs MurgaLua - General 7 12,311 05-11-2010, 02:11 AM
  Thread: New SQLite version in 0.7?
Post: RE: New SQLite version in 0.7?

Yeah, I was trying to use foreign keys. It does not give a syntax error, which is already fine, but it just does not work. Example SQL: [code] PRAGMA foreign_keys=ON; CREATE TABLE artist( artistid...
jpjacobs MurgaLua - General 7 12,311 05-14-2010, 02:31 AM
  Thread: New SQLite version in 0.7?
Post: RE: New SQLite version in 0.7?

thanks again!
jpjacobs MurgaLua - General 7 12,311 10-13-2010, 06:23 PM
  Thread: MurgaLua 0.6.6
Post: RE: MurgaLua 0.6.6

[quote=JohnMurga] Oh, and readline support is present in the static Linux builds ... [/quote] Hmm, weird, I noticed it working in the dynamic builds, but not in the static... (the bin/linux/murga...
jpjacobs MurgaLua - General 6 9,340 04-09-2008, 08:29 PM
  Thread: Interactive Fish interpreter
Post: Interactive Fish interpreter

I'm having trouble creating a text editor, for creating sort of an interactive editor/interpreter for the [url=http://esolangs.org/wiki/Fish]Fish[/url] language. With Fluid, I've managed to generat...
jpjacobs MurgaLua - General 6 481,361 04-21-2011, 08:09 PM
  Thread: Interactive Fish interpreter
Post: RE: Texteditor

[quote=mikshaw] what does this do?: win.window['endd'](win.window) [/quote] No idea! It's just generated like that by the fluid to murgaLua converter (though as o['endd'](o)). I guess it's similar to...
jpjacobs MurgaLua - General 6 481,361 04-22-2011, 08:14 PM
  Thread: Interactive Fish interpreter
Post: RE: Interactive Fish interpreter

I've been coding this interactive fish interpreter, because it's a really nice language (http://esolangs.org/wiki/Fish). I'm almost there, but I can't get the output window to redraw when using the ru...
jpjacobs MurgaLua - General 6 481,361 05-06-2011, 01:36 AM
  Thread: Interactive Fish interpreter
Post: RE: Interactive Fish interpreter

Allright! I found what it takes: a call to Fl:wait()! Apparently that makes the Fl app to wait until something happens (like a redraw :)). Now I'm taking off the rough edges before publishing the fina...
jpjacobs MurgaLua - General 6 481,361 05-14-2011, 08:08 AM
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