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Post Author Forum Replies Views [] Posted
  Thread: [WIP] MurgaLua Reference Tool
Post: RE: [WIP] MurgaLua Reference Tool - a little help?

hi! i found a rather bizar bug: in the draw-freehand example, if viewing the code, and then dragging the mouse results in a segfault (on linux). It's the same with the draw-freehand-lines , if you d...
jpjacobs MurgaLua - General 109 1,257,985 12-15-2007, 04:32 AM
  Thread: [WIP] MurgaLua Reference Tool
Post: RE: [WIP] MurgaLua Reference Tool

there are maybe some things that could bee included in the options tab like: * external viewer * theme * maybe keybindings (or at least a list) Just some thoughts :) Jan-Pieter
jpjacobs MurgaLua - General 109 1,257,985 03-06-2008, 12:05 AM
  Thread: murgaLua CGI %ENV
Post: RE: murgaLua CGI %ENV

Nice to hear! I'm looking forward to testing it :)! Kind regards, Jan-Pieter
jpjacobs MurgaLua - General 28 1,049,775 05-28-2012, 07:35 AM
  Thread: Whats next for MurgaLua?
Post: RE: Whats next for MurgaLua?

Really nice! I like Lua JIT :) Kind regards, Jan-Pieter
jpjacobs MurgaLua - General 9 943,675 11-19-2012, 11:46 PM
  Thread: Whats next for MurgaLua?
Post: RE: Whats next for MurgaLua?

MurgaLua just has been named on the [url=http://lua-users.org/lists/lua-l/2013-03/msg00395.html]Lua-L mailing list[/url]: [quote] MurgaLua[1] does GUI, XML, SQL, networking and filesystem all in a ...
jpjacobs MurgaLua - General 9 943,675 03-12-2013, 09:21 AM
  Thread: Whats next for MurgaLua?
Post: RE: Whats next for MurgaLua?

I totally understand there are other, more important things in life, and I didn't want to come over as pushy... Take your time. All the best, Jan-Pieter
jpjacobs MurgaLua - General 9 943,675 04-09-2013, 02:49 AM
  Thread: Visual Lua
Post: Visual Lua

Hi! To celebrate the upcoming, long-expected release of the next version of murgaLua, I came up with a new toy project: Making an FLTK interface that would allow for creating Lua programs graphi...
jpjacobs MurgaLua - General 5 861,290 05-30-2012, 08:51 PM
  Thread: Visual Lua
Post: RE: Visual Lua

Hey, thanks for the quick reply! That indeed solves the issue of tracking the widgets :). Now for another, bizarre problem: I made a function to add new blocks, and a button to add blocks, that ...
jpjacobs MurgaLua - General 5 861,290 06-01-2012, 08:38 PM
  Thread: Visual Lua
Post: RE: Visual Lua

So I've been testing around, and it seems that the newBlock function works fine when called before window:show() and stops working (ie, the generated blocks do not show) when called after window:show(...
jpjacobs MurgaLua - General 5 861,290 06-03-2012, 10:49 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

Maybe it would be good to add an explicit charset declaration to the documentation files (or set it in the thing you use to generate it), like <meta http-equiv="Content-Type" content="text/html; char...
jpjacobs MurgaLua - General 25 796,767 10-16-2010, 01:15 AM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

murgaLua.debug.showTable seems to crash on userdata without a metatable set. Or something like it. In any case it crashes when you go to some Fl_* table which contains an id = userdata field. SimpleA...
jpjacobs MurgaLua - General 25 796,767 10-16-2010, 02:08 AM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

Well, congrats on the RC1, looks fine to me! Some minor things i've noticed: * Has OSS support in proAudio been dropped, or has something gone wrong? here (using OSSv4 on Ubuntu 64bit) all sound...
jpjacobs MurgaLua - General 25 796,767 10-13-2010, 12:19 AM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

[quote=JohnMurga] The linux static builds should work with OSS. The dynamic ones are ALSA. So bin/Linux/otherBuilds/murgaLua-static should work. [/quote] Well, that was indeed the case I wa...
jpjacobs MurgaLua - General 25 796,767 10-13-2010, 07:02 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

If I can help with anything (like proof-reading or whatever) let me know. For the moment, I've got enough time ... greets Jan-Pieter
jpjacobs MurgaLua - General 25 796,767 10-15-2010, 09:24 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

Another small thing: The proAudio.soundStop(sample) does not work when the sample is specified, only when executed without an argument, stopping all sounds. Aside of that is there a way to get samp...
jpjacobs MurgaLua - General 25 796,767 12-23-2010, 09:15 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

Any news on the progress to the long awaited stable version? Regards, Jan-Pieter
jpjacobs MurgaLua - General 25 796,767 06-28-2011, 10:26 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

Having updated my toy OCR thing yesterday, I started wondering whether there has been any progress on the 0.7 release? If you need any help testing, documenting, ... let me know. Maybe it wouldn't ...
jpjacobs MurgaLua - General 25 796,767 10-06-2011, 01:53 AM
  Thread: murgaLua color/image
Post: RE: murgaLua color/image

If I remember right, there's this library in the windows builts (with examples in bin/Windows/luacom/trayocx ) that lets you put icons in the system tray. this is windows only though ;). Regards, ...
jpjacobs MurgaLua - General 5 787,393 11-10-2011, 06:54 PM
  Thread: Wake on Lan
Post: Wake on Lan

I just wrote a Wake on Lan script, and thought I might share it. It's a simple script using LuaSocket to send a [url=http://en.wikipedia.org/wiki/Magic_packet]magic packet[/url] to a computer to wa...
jpjacobs MurgaLua - General 2 752,042 04-19-2012, 09:31 PM
  Thread: Wake on Lan
Post: RE: Wake on Lan

Sure, if I meant it to proprietary, I wouldn't share it ;). I'm glad the few hours I spent writing it weren't useless after all. (After writing this, I discovered my PC can't use wake on LAN ;)). ...
jpjacobs MurgaLua - General 2 752,042 01-31-2013, 08:23 AM
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