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Post Author Forum Replies Views [] Posted
  Thread: murgaLua 0.7.0 coming soon
Post: RE: murgaLua 0.7.0 coming soon

And how's murgaLua 0.7 going? A time back I was again making publicity for murgaLua, but the person in question was a bit doubtful of using a package that hasn't had an official update in more than 2...
jpjacobs MurgaLua - General 26 49,905 09-30-2010, 06:54 AM
  Thread: murgaLua 0.7.0 coming soon
Post: RE: murgaLua 0.7.0 coming soon

Nice nice nice ! Thumbs up!
jpjacobs MurgaLua - General 26 49,905 10-11-2010, 08:34 PM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

when testing the new 0.6, the clockdemo thing throws me this error: [code]/usr/local/bin/murgaLua: [string "murgaLua"]:172: attempt to call field 'sleepMilliseconds' (a nil value) stack traceback: ...
jpjacobs MurgaLua - General 29 49,628 01-29-2008, 01:51 AM
  Thread: MurgaLua 0.6.8
Post: RE: MurgaLua 0.6.8

Well, i think this release has a lot of powerfull features like alien, and the crypto stuff, but i'm kinda loosing the oversight over all the features. so maybe a little extra documentation which cov...
jpjacobs MurgaLua - General 11 41,286 04-16-2008, 09:57 PM
  Thread: UPDATED - MurgaLua 0.7.0 Binaries
Post: RE: MurgaLua 0.7.0 Binaries here !!

Hi Love to have the new version :) However I noticed some things: - Apparently there's something wrong with the sqltool; I get lot's of NULL's where should be other things... - The drawsleep t...
jpjacobs MurgaLua - General 21 40,487 05-29-2009, 08:33 AM
  Thread: UPDATED - MurgaLua 0.7.0 Binaries
Post: RE: UPDATED - MurgaLua 0.7.0 Binaries

As long as the 64 bit version is not ready: you can run the 32 bit static (perhaps with rlwrap for interactive interpretter history). Atleast, here it works. greetz, JP
jpjacobs MurgaLua - General 21 40,487 06-18-2009, 06:39 AM
  Thread: ascii art viewer
Post: RE: ascii art viewer

Really nice! After F'ing to fullscreen the files disappear and <> stops working however. JP
jpjacobs MurgaLua - General 8 40,372 12-05-2010, 06:42 AM
  Thread: ascii art viewer
Post: RE: ascii art viewer

It still borks in Fullscreen though. It seems the textbox freezes, even scrolling up and down (it's a big file I'm viewing) stops working. The fullscreen events do get registered however. A bit weird ...
jpjacobs MurgaLua - General 8 40,372 12-05-2010, 11:30 PM
  Thread: Snapshot build for 0.6.9 now available
Post: RE: Snapshot build for 0.6.9 now available

Hi! It's been quite some time, i've been around, but now i've been checking the examples to see which still work after encountering an error. The ones that stopped working (at least on Ubuntu 8.04...
jpjacobs MurgaLua - General 19 36,949 09-30-2008, 07:43 AM
  Thread: Snapshot build for 0.6.9 now available
Post: RE: Snapshot build for 0.6.9 now available

Oh yea, an other thing that I missed in the previous release is the nanoki wiki server... it was really a cool example of the power of the murgaLua combination of Lua, networking,.... JP
jpjacobs MurgaLua - General 19 36,949 12-11-2008, 07:54 PM
  Thread: Build process
Post: Build process

As I've still got some time to spare, I was looking into debugging the Red Color Channel problem (see [url=http://www.murga-projects.com/forum/showthread.php?tid=370&pid=1830#pid1830]here[/url]). I i...
jpjacobs MurgaLua - General 9 33,916 12-22-2010, 08:13 PM
  Thread: Build process
Post: RE: Build process

Well, I don't have a clue what fltk-config option I'm looking for... just that it works nicely with the helloworld example that comes with it (through fltk-config even).
jpjacobs MurgaLua - General 9 33,916 12-23-2010, 06:49 AM
  Thread: Build process
Post: RE: Build process

I tried replacing all occurances of /usr/local by /usr, to no avail ... Still getting the same error. Any other ideas? Thanks, JP
jpjacobs MurgaLua - General 9 33,916 12-28-2010, 10:48 PM
  Thread: Build process
Post: RE: Build process

Good idea, but still the same old error...
jpjacobs MurgaLua - General 9 33,916 12-29-2010, 02:15 AM
  Thread: Build process
Post: RE: Build process

In: * tools/build/build-LinuxAll.sh * tools/build/build-LinuxXft.sh * src/Makefile * tools/build/patches/cross/lua_Make-top.patch I think that's all, but still a no go.
jpjacobs MurgaLua - General 9 33,916 01-14-2011, 02:53 AM
  Thread: Debugging with murgaLua - Tutorial
Post: RE: Debugging with murgaLua - Tutorial

This really is cool. It enables really easy debugging, without mixing actual program output and debugging output! great :). There is however one thing I can't get right: I'm having problems setting b...
jpjacobs MurgaLua - General 1 32,335 01-29-2011, 07:07 AM
  Thread: Convert bitmap image to ascii
Post: RE: Convert bitmap image to ascii

[quote=iGame3D] Is there a wait to get input in console in Lua? Like "you are in a dungeon there are exits north and west, what will you do? And then the program waits for input like "N" or "W" bef...
jpjacobs MurgaLua - General 12 31,147 01-17-2009, 08:30 PM
  Thread: New release out before the end of the year
Post: RE: New release out before the end of the year

BTW be sure when you release it that you fix these errors on the http://www.murga-projects.com/murgaLua/index.html page in the 6.6.0 release notes: ralted => altered? Creaded a murgaLua.fileCopy met...
jpjacobs MurgaLua - General 15 26,006 12-24-2008, 05:37 AM
  Thread: murgaua - distro compatibility
Post: RE: murgaua - distro compatibility

[quote=TerryW] The two distros that failed were Debian Etch and Slackware 12. Both these wouldn't run the basic murgaLua, coming up with the same error :- "error while loading shared libraries:lib...
jpjacobs MurgaLua - General 14 24,533 01-28-2008, 12:32 AM
  Thread: feedback please
Post: RE: feedback please

The first one works as expected here (even with a tiling wm ;)) There is indeed something weird going on in the second snippet, however, I don't see where it comes from... JP
jpjacobs MurgaLua - General 12 22,392 06-30-2009, 06:01 AM
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