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Post Author Forum Replies [] Views Posted
  Thread: Function to return the current directory
Post: RE: Function to return the current directory

Hmm I thought I posted this code before going out [code]cDirectory=lfs.currentdir() function listFolders(path) local folderList="" for file in lfs.dir(path) do if file ~...
iGame3D MurgaLua - General 24 46,154 08-01-2007, 10:42 AM
  Thread: How to advertise?
Post: RE: How to advertise?

This has been tempting to me since I first found the program. I tried to get support for the PPC build at the mac game developers forum early on, no response. I dropped a link on the kids at openl...
iGame3D MurgaLua - General 20 37,419 01-21-2008, 05:31 PM
  Thread: How to advertise?
Post: RE: How to advertise?

I think the major benefit of getting the word out is having more people to test and discover where the weak links are. With just a few of us it takes longer to nail these things down. With a larger gr...
iGame3D MurgaLua - General 20 37,419 01-23-2008, 08:45 AM
  Thread: How to advertise?
Post: RE: How to advertise?

I almost talked myself into going to Washington. Maybe next year with version 1.0 and a better sense of things. Hopefully someone is in the DC area in July to say murgaLua into the right ears.
iGame3D MurgaLua - General 20 37,419 01-31-2008, 08:30 PM
  Thread: access to media files on a LAN server
Post: RE: access to media files on a LAN server

I changed the host to myself and this to get it to work on Mac with VLC player. [code]-- apply configuration variables if myos=="windows" then player=player or "C:\\Progra~1\\SMPlayer\\smplayer....
iGame3D MurgaLua - General 19 196,463 04-06-2010, 06:15 AM
  Thread: access to media files on a LAN server
Post: RE: access to media files on a LAN server

[quote=mikshaw] I'm not sure what you mean by blocking. [/quote] Parent program ignores input and updates Ëœuntil child returns/exits. [quote=mikshaw]If so, adding "&" at the end of the execute s...
iGame3D MurgaLua - General 19 196,463 04-08-2010, 02:25 PM
  Thread: access to media files on a LAN server
Post: RE: access to media files on a LAN server

Ah yes that made it work [b]much[/b] better. Perfect.
iGame3D MurgaLua - General 19 196,463 04-13-2010, 10:18 AM
  Thread: Windows position
Post: RE: Windows position

Christian you big tease, giving us just a screen shot. Start a new thread all about your cool app, and we'll run it through the trial by fire, before it hits the killer robot programming public at ...
iGame3D MurgaLua - General 17 27,992 06-03-2007, 08:52 AM
  Thread: murgaLua-0.5.PREVIEW ... Out now
Post: RE: murgaLua-0.5.PREVIEW ... Out now

[url=http://lua.igame3d.com/murgaLua/murga05prv_MacOsIntel.zip]Here's the Mac OS Intel Build[/url] At more stable location. this is the sh file I use to build [code] #!/bin/sh ## murgaPATH is the loc...
iGame3D MurgaLua - General 17 27,193 07-27-2007, 04:00 PM
  Thread: murgaLua-0.5.PREVIEW ... Out now
Post: RE: murgaLua-0.5.PREVIEW ... Out now

ok not knowing what I'm doing, I installed iPakk and inserted the iPakk action at this point [code]muMakeMurgaLua(){ ## If there is a MacOS upx equivalent it would be nice to do something like ## u...
iGame3D MurgaLua - General 17 27,193 07-27-2007, 11:06 PM
  Thread: murgaLua-0.5.PREVIEW ... Out now
Post: RE: murgaLua-0.5.PREVIEW ... Out now

hmm With : Pakk --lzma-round-inf --lzma-round-n 20 bin/MacOs-Intel/murgaLua I get: [quote] ? 'bin/MacOs-Intel/murgaLua' is unknown parameter - 1 unknown parameter. ? wrong command line para...
iGame3D MurgaLua - General 17 27,193 07-28-2007, 01:07 AM
  Thread: murgaLua-0.5.PREVIEW ... Out now
Post: RE: murgaLua-0.5.PREVIEW ... Out now

Not sure what I just did, but I did it, woohoo!
iGame3D MurgaLua - General 17 27,193 07-28-2007, 03:19 AM
  Thread: murgaLua-0.5.PREVIEW ... Out now
Post: RE: murgaLua-0.5.PREVIEW ... Out now

Yep they work! Oh now that my eyelids are open I see, yes they certainly are smaller.Pretty nifty.
iGame3D MurgaLua - General 17 27,193 07-28-2007, 07:57 AM
  Thread: drawing graphics in murgaLua
Post: RE: drawing graphics in murgaLua

[img]http://lua.igame3d.com/murgaLua/murgaLuaquadpreview.png[/img] [code]-- draws color cycling polygon squares at mouse windowHeight, windowWidth = 480,480 counter = 0 quads={} qx,qy=0,0 gridSize,qu...
iGame3D MurgaLua - General 16 29,883 06-25-2007, 08:11 PM
  Thread: drawing graphics in murgaLua
Post: RE: drawing graphics in murgaLua

[img]http://lua.igame3d.com/murgaLua/murgarectFpreview.png[/img] Basically the same thing as the quad demo, only using filled rects, and adding a touch of art. [code]-- draws cycle colored filled rec...
iGame3D MurgaLua - General 16 29,883 06-25-2007, 08:25 PM
  Thread: drawing graphics in murgaLua
Post: RE: drawing graphics in murgaLua

[img]http://lua.igame3d.com/murgaLua/murgacirclespreview.png[/img] [code] --- concentric circles at mouse coordinates demo --- mouse delta distance modifies circle height and width windowHeight = 280 ...
iGame3D MurgaLua - General 16 29,883 06-25-2007, 03:29 PM
  Thread: Lua stand-alone audio library
Post: RE: Lua stand-alone audio library

I didn't want your hard work going unappreciated. Good job. Wish I new the first thing about doing something with an audio library.
iGame3D MurgaLua - General 16 53,985 01-16-2009, 02:17 PM
  Thread: Updated roadmap
Post: RE: Updated roadmap

I've been hacking at an OS X bundle application running murgaLua and of course [url=http://www.versiontracker.com/dyn/moreinfo/macosx/20038]iGame3D has been released for OS X[/url] with murgaLua under...
iGame3D MurgaLua - General 15 22,281 07-21-2007, 03:56 AM
  Thread: Fluid to lua converter
Post: RE: Fluid to lua converter

There's a bug with textcolor at the moment May be other bugs where the translator doesn't write the file
iGame3D MurgaLua - General 15 25,632 12-19-2007, 12:33 PM
  Thread: Fluid to lua converter
Post: RE: Fluid to lua converter

Tobi will try to provide a binary, there's probably an issue between mac and pc gcc. Or he might come up with a fix. Be patient. If you really can't wait, try checking iGame3D out from SVN. In th...
iGame3D MurgaLua - General 15 25,632 12-26-2007, 11:16 AM
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