News : The level of daily SPAM has reached insane proportions, all registrations are now manual. I ask you to send me an e-mail (john (at) murga (dot) org), to confirm that you want me to create an account for you.


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MyBB Thread: MurgaLua with ZeroBrane Studio
Post: MurgaLua with ZeroBrane Studio

Happy New Year folks. I talked to the fellow that makes the [url=http://studio.zerobrane.com/]zerobrane[/url] IDE. But his message pretty much went over my head. [quote]Thank you for the message. ...
iGame3D MurgaLua - General 3 767,851 01-05-2013, 08:46 PM
  Thread: MurgaLua with ZeroBrane Studio
Post: RE: MurgaLua with ZeroBrane Studio

So far so good. I added "scratchextloop = true," to the end of the script to allow for "Run as Scratchpad" mode which allows for seeing our FLTK windows. I'll attach the script change. [code]local ex...
iGame3D MurgaLua - General 3 767,851 01-16-2013, 02:46 AM
  Thread: Starved resources
Post: RE: Starved resources

check that the window is not nil before launching your network script [code] window = nil function displayMessage( msg ) do window = fltk:Fl_Double_Window(...) box = fltk:Fl_Box(...) button =...
iGame3D MurgaLua - General 3 717,777 03-24-2013, 04:21 PM
  Thread: Whats next for MurgaLua?
Post: RE: Whats next for MurgaLua?

Wishing you the best John.
iGame3D MurgaLua - General 9 943,656 04-10-2013, 08:46 AM
  Thread: Happy Holidays 2013
Post: Happy Holidays 2013

Hope everyone out there in MurgaLua-Land is doing well and we see a MurgaLua snapshot update in 2014. Btw, the old snapshot link has gone cold. I'll host the old snapshot(s), if that's cool? ...
iGame3D MurgaLua - General 1 365,822 12-23-2013, 05:25 PM
  Thread: Undocumented feature for Windows users
Post: RE: Undocumented feature for Windows users

Norton Antivirus for Windows, up to whatever the latest is as of January 2014, has been throwing fits at this patch exe for years. Norton's reasoning is "I don't know what it is, nobody has ever us...
iGame3D MurgaLua - General 4 421,212 01-06-2014, 10:38 PM
  Thread: Undocumented feature for Windows users
Post: RE: Undocumented feature for Windows users

[quote=JohnMurga] I will correct that in the next release ... Which is coming at some point. Apologies for the unreplied mails. [/quote] So very happy to hear from you John! Happy New Year...
iGame3D MurgaLua - General 4 421,212 01-11-2014, 04:50 PM
  Thread: Happy new year 2014 ...
Post: RE: Happy new year 2014 ...

Hey, Happy New Year to you to!
iGame3D MurgaLua - General 1 350,327 01-11-2014, 05:01 PM
  Thread: basic wacom mapper (linux/osx-i-assume)
Post: RE: basic wacom mapper (linux/osx-i-assume)

You always have interesting projects. Good to see you around. Happy New Year! I've been learning a bit of [url=http://atariage.com/forums/topic/220410-aquarius-z88dk-aquarius-development/]C[/url], [u...
iGame3D MurgaLua - General 2 385,749 01-11-2014, 05:31 PM
  Thread: Compile Online Support?
Post: Compile Online Support?

[url=http://www.compileonline.com/]Compileonline[/url] is taking suggestions for supporting environments. I wanted to suggest they support MurgaLua, but its probably a good idea to get John's ok and...
iGame3D MurgaLua - General 0 329,927 01-11-2014, 06:10 PM
  Thread: New Releases
Post: RE: New Releases

Sorry I was supposed to post this months ago. [url=http://lua.igame3d.com/murgaLua/murgaLua-snapshot0.7.5.tar.gz]MurgaLua Snapshot 0.7.5[/url]
iGame3D MurgaLua - General 6 425,686 02-08-2014, 01:23 PM
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