News : The level of daily SPAM has reached insane proportions, all registrations are now manual. I ask you to send me an e-mail (john (at) murga (dot) org), to confirm that you want me to create an account for you.


Search Results
Post Author Forum [] Replies Views Posted
  Thread: Lua from FLUID generator
Post: RE: Lua from FLUID generator

Wow great work on the docs. You can include our FLTK hack in future versions of the document, instead of linking to the forum post. I'll have to test this with iGame3D soon. I have so much...
MrBill MurgaLua - General 1 5,439 05-28-2008, 02:43 PM
  Thread: drag 'n drop from external applications?
Post: RE: drag 'n drop from external applications?

[quote=dvw86] Also I can't seem to find the event_detection.lua demo in the examples directory. [/quote] Hmm I thought I replied to this thread last night. I think you mean this [url=http://www.w...
MrBill MurgaLua - General 11 16,787 07-20-2008, 07:58 AM
  Thread: Snapshot build for 0.6.9 now available
Post: RE: Snapshot build for 0.6.9 now available

So far so good on the Mac, the tree view is going to be interesting to dabble with.
MrBill MurgaLua - General 19 36,743 09-05-2008, 11:32 PM
  Thread: How to bind a key event for widget?
Post: RE: How to bind a key event for widget?

[code] do widget= fltk:Fl_Input(0,0,0,0,"") widget:callback(input_cb) widget:when(8) -- this is the constant for the Enter key [/code] Don't use that code exactly as its missing dimensions and...
MrBill MurgaLua - General 11 18,591 09-14-2008, 07:03 AM
  Thread: Snapshot build for 0.6.9 now available
Post: RE: Snapshot build for 0.6.9 now available

I think jyf1987 means to convert something like one of Mikshaw's demo's or this tree back into a Fluid file so that its a base for visual editing. The tree for instance isn't available in Fluid (i...
MrBill MurgaLua - General 19 36,743 09-15-2008, 05:47 AM
  Thread: Space Bar presses FLTK buttons
Post: Space Bar presses FLTK buttons

How to prevent this odd behavior? There must be some setting I don't know about. I have a button that opens a window, when I select a button on that window I thought closing the window would preve...
MrBill MurgaLua - General 5 15,230 09-17-2008, 06:01 AM
  Thread: Space Bar presses FLTK buttons
Post: RE: Space Bar presses FLTK buttons

Well how can I make sure nothing is focused? I did a little hack to make sure this particular button doesn't execute its default command every single time its pressed, but its hacky at best and I s...
MrBill MurgaLua - General 5 15,230 09-18-2008, 04:10 AM
  Thread: Space Bar presses FLTK buttons
Post: RE: Space Bar presses FLTK buttons

This at the start of the button function worked: [code]if Fl:event_key() == 32 then return end[/code] Dropped right out of the callback without causing any problems. Is there some command that ...
MrBill MurgaLua - General 5 15,230 09-18-2008, 04:47 PM
  Thread: iGame3D's uDeadGame
Post: RE: iGame3D's uDeadGame

Praise the motherboard! Let me know when you get upgraded, and maybe keep a list of stuff thats too insanely large to download and I'll burn you a fat DVD or three. Had a few of those for you this t...
MrBill MurgaLua - General 11 21,001 03-08-2009, 06:03 PM
  Thread: iGame3D's uDeadGame
Post: RE: iGame3D's uDeadGame

Here's something interesting. Checking the hit statistics for my website, murga-projects is the top referrer! At least 150 more hits from this forum than any other place on the net. I wonder how ...
MrBill MurgaLua - General 11 21,001 03-09-2009, 08:07 AM
  Thread: iGame3D's uDeadGame
Post: RE: iGame3D's uDeadGame

Oh while I was on the road I totally forgot my password and didn't have access to my email archives, so I grabbed a new account, then yesterday I was testing the uDevgames site and had to clear out a...
MrBill MurgaLua - General 11 21,001 03-09-2009, 03:52 PM
  Thread: iGame3D's uDeadGame
Post: RE: iGame3D's uDeadGame

Winners of the uDevGames competition were announced today at [url=http://www.udevgames.com]udevgames.com.[/url] uDeadGame pulled a third place win for Best Overall Game thanks to your support. N...
MrBill MurgaLua - General 11 21,001 03-17-2009, 05:49 PM
  Thread: New release out before the end of the year
Post: RE: New release out before the end of the year

Hoorah! I knew if we won the uDevGames contest John would return.
MrBill MurgaLua - General 15 25,845 03-19-2009, 11:00 AM
  Thread: feedback please
Post: RE: feedback please

All seem to work ok here on a Mac, can't seem to see any of those bugs you are trying to get around. The only time I get 128 0 0 is if I close the color picker with its default picked color.
MrBill MurgaLua - General 12 22,263 07-02-2009, 03:34 AM