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  Thread: murgaLua CGI %ENV
Post: RE: murgaLua CGI %ENV

I am still here ... Although I have been having a crazy time at work. The last build in December may have had an embedded web-server (my current one does anyway). I hope to tidy things up in ...
JohnMurga MurgaLua - General 28 1,049,833 05-28-2012, 04:51 AM
  Thread: MurgaLua 0.7.5 RC1 ... Maybe I release this time :-)
Post: MurgaLua 0.7.5 RC1 ... Maybe I release this time :...

Hi, It seems like years since the last release ... Because it was :-( I use murgaLua for personal projects, and I am determined to get the 0.7 series done this year, as I am currently using a FL...
JohnMurga MurgaLua - General 0 760,287 12-27-2011, 03:52 AM
  Thread: [WIP] MurgaLua Reference Tool
Post: RE: [WIP] MurgaLua Reference Tool

mikshaw, what OS are you using now ? I PROMISE 0.7.5 for X-Mas :-)
JohnMurga MurgaLua - General 109 1,258,196 12-10-2011, 11:25 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

There has been some coding done and progress testing ... Found a couple of ways to make murgaLua a little more robust. What I haven't had time for was to update the documentation. I will defi...
JohnMurga MurgaLua - General 25 796,817 10-08-2011, 03:21 AM
  Thread: The best LUA IDE I have tried
Post: The best LUA IDE I have tried

Hi, It runs in IntelliJ IDEA, which is a bit fat. But it's worth it : [url=https://bitbucket.org/sylvanaar2/lua-for-idea/wiki/Home]https://bitbucket.org/sylvanaar2/lua-for-idea/wiki/Home[/url...
JohnMurga MurgaLua - General 1 406,027 07-29-2011, 12:39 AM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

[quote=jpjacobs] Any news on the progress to the long awaited stable version? [/quote] I have it ... I just need to tidy it up. Hopefully my computers will arrive in the next week or two and I...
JohnMurga MurgaLua - General 25 796,817 07-04-2011, 09:29 PM
  Thread: Happy Birthday, John!
Post: RE: Happy Birthday, John!

Thanks !!!! I was in the middle of moving to Asia for the next exciting chapter in my life :-) I should start coming back online in the next week or so. Cheers John de Murga
JohnMurga MurgaLua - General 2 417,683 07-04-2011, 09:27 PM
  Thread: cross compileMurgaLua?
Post: RE: cross compileMurgaLua?

OK, that REALLY should work. Had worked for me when I tested it. I will that combination this weekend (I am assuming you tried your puzzle program).
JohnMurga MurgaLua - General 1 78,283 01-21-2011, 03:27 AM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

[quote=jpjacobs]Aside of that is there a way to get samples to pause, seek, etc etc? or is this well beyond the scope of the proteaAudio binding? I was just thinking of writing a transcription applica...
JohnMurga MurgaLua - General 25 796,817 01-19-2011, 02:55 AM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

[quote=mikshaw] I'm not having any luck with proAudio on my box, Debian Lenny with ALSA. The simpleSound example initially got stuck in the sleep loop, then after changing "if not proAudio.create() ...
JohnMurga MurgaLua - General 25 796,817 01-19-2011, 02:52 AM
  Thread: socket.http bug or aminotdoinitrite?
Post: RE: socket.http bug or aminotdoinitrite?

[quote=jpjacobs] That's weird. Executing the same code as you gives me this: [code] > r, e = socket.http.request("http://wrong.host/") host not found stack traceback: [C]: in function 'request'...
JohnMurga MurgaLua - General 3 19,821 01-14-2011, 01:00 AM
  Thread: Build process
Post: RE: Build process

[quote=jpjacobs] I tried replacing all occurances of /usr/local by /usr, to no avail ... Still getting the same error. Any other ideas? Thanks, JP [/quote] Sorry, been away ... Where did yo...
JohnMurga MurgaLua - General 9 33,794 01-14-2011, 12:59 AM
  Thread: Build process
Post: RE: Build process

[quote=jpjacobs] Well, I don't have a clue what fltk-config option I'm looking for... just that it works nicely with the helloworld example that comes with it (through fltk-config even). [/quote] If ...
JohnMurga MurgaLua - General 9 33,794 12-25-2010, 07:11 AM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

[quote=iGame3D]I supposed I should update, this OS is what 3 or 4 years old now? [/quote] OK, that is a pain :-( I will find the old CDs and do a Leopard build. Thanks for letting me know. ...
JohnMurga MurgaLua - General 25 796,817 12-20-2010, 08:22 PM
  Thread: feedback please
Post: RE: feedback please

[quote=jpjacobs]This should give a nice colorchanging window, but it get's stuck when it starts printing out 2 different numbers. PS: this problem is still present in the 0.7 snapshot. greetings...
JohnMurga MurgaLua - General 12 22,238 12-06-2010, 07:05 AM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

[quote=jyf1987]so may i have the try of the 0.8.x branch? i cant wait to try an unicode support fltk libary[/quote] Sure, I will release 0.7.0 final in the next couple of weeks and the alfa bui...
JohnMurga MurgaLua - General 25 796,817 11-24-2010, 11:54 PM
  Thread: FL_SCREEN, monospace
Post: RE: FL_SCREEN, monospace

I have no idea ... I'll go over to the FLTK forums and ask :-)
JohnMurga MurgaLua - General 3 7,225 10-25-2010, 07:34 PM
  Thread: Solitaire
Post: RE: Solitaire

[quote=loony]Tested in a half-hearted manner on Linux Zenwalk, Windows XP, PC-BSD (FreeBSD). Some things may not work on all platforms (e.g. saving preferences on Windows). [/quote] Very cool :-) ...
JohnMurga MurgaLua - General 3 6,948 10-21-2010, 07:45 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

[quote=jpjacobs] If I can help with anything (like proof-reading or whatever) let me know. For the moment, I've got enough time ... [/quote] Thanks, Have a play with everything, let me know w...
JohnMurga MurgaLua - General 25 796,817 10-15-2010, 10:00 PM
  Thread: MurgaLua 0.7.0 RC1
Post: RE: MurgaLua 0.7.0 RC1

Please report any other issues you may find ... I will be adding OpenMoko and FreeBSD builds in the next few days. And would like to push a final RC with updated docs before then end of Oct. ...
JohnMurga MurgaLua - General 25 796,817 10-15-2010, 07:54 PM
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