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Post Author [] Forum Replies Views Posted
  Thread: MurgaLua's GPL implications
Post: RE: MurgaLua's GPL implications

[quote=mikshaw]The requirement of the GPL that subsequent projects must also be released under the GPL applies only to those projects that directly use code from a GPL project. For example, if you we...
JohnMurga MurgaLua - General 4 7,698 07-29-2007, 07:59 PM
  Thread: can we create images from text?
Post: RE: can we create images from text?

This one of the things I wanted to look at for 0.6 ... BTW 0.5.5 will be out today. A tiny problem emerged with the mac build :-( Cheers JohnM
JohnMurga MurgaLua - General 5 12,317 07-30-2007, 05:18 PM
  Thread: io.open /dev/ttyS0
Post: RE: io.open /dev/ttyS0

This is VERY, VERY cool :-) Almost makes we want to get a GPS thingy ... Cheers JohnM
JohnMurga MurgaLua - General 4 12,100 07-30-2007, 05:25 PM
  Thread: Lua editor
Post: RE: Lua editor

Hey, You can also try http://scintilla.sourceforge.net/SciTE.html ... It is apparently very good with Lua. Personally I tend to use whatever is at hand ;-) Cheers JohnM
JohnMurga MurgaLua - General 19 38,050 07-30-2007, 06:54 PM
  Thread: Lua editor
Post: RE: Lua editor

[quote=chrimo]isn't Fl_Text_Editor implemented ? ed = fltk:Fl_Text_Editor(1,1,400,200,"Ed"); Fl_Text_Editor' (a nil value) stack traceback: edittor.lua:37: in main chunk [C]: ?[...
JohnMurga MurgaLua - General 19 38,050 07-30-2007, 10:20 PM
  Thread: New murgaLua 0.5.5 release !!
Post: New murgaLua 0.5.5 release !!

Err ... I guess this may come as bit of a surprise, but I have decided to cut my losses and make a formal murgaLua release ... There are still a few things I want to work on, and the documentation ...
JohnMurga MurgaLua - General 14 22,695 07-31-2007, 06:02 AM
  Thread: New murgaLua 0.5.5 release !!
Post: RE: New murgaLua 0.5.5 release !!

[quote=faughanvale] I've been using murgaLua.sleep(milliseconds) with the PREVIEW version, it worked fine. In the new 0.5.5 release, it seems the routine is behaving as if it is murgaLua.sleep(seco...
JohnMurga MurgaLua - General 14 22,695 07-31-2007, 05:27 PM
  Thread: [WIP] MurgaLua Reference Tool
Post: RE: [WIP] MurgaLua Reference Tool - a little help?

[quote=mikshaw]It hasn't been tested on Windows yet to see if demo_sep needs to be preceded by % or yet another backslash in string.find [/quote] It works as long as I start it from the current di...
JohnMurga MurgaLua - General 109 1,258,168 08-21-2007, 04:53 PM
  Thread: murgaLua: cannot load shared libraries?
Post: RE: murgaLua: cannot load shared libraries?

mikshaw, that is only true for the Linux builds ... murgaLua CAN be compiled with sqLite statically (as is done for mac and windows). I'll post instructions for this when I get home tonight. ...
JohnMurga MurgaLua - General 12 19,177 08-20-2007, 09:33 PM
  Thread: [WIP] MurgaLua Reference Tool
Post: RE: [WIP] MurgaLua Reference Tool - a little help?

Sounds great mikshaw Send me the code and I'll look into the issues you are having :-) Cheers JohnM
JohnMurga MurgaLua - General 109 1,258,168 08-06-2007, 10:10 PM
  Thread: drawing graphics in murgaLua
Post: RE: drawing graphics in murgaLua

[quote=observer] An Fl:wait() in the event loop works for me in murgaLua.5.5 in my linux, Cygwin/Win32 build and Cygwin/X11 builds. while (Fl:event_key() ~= fltk.FL_Escape) do Fl:check(...
JohnMurga MurgaLua - General 16 29,671 08-06-2007, 10:12 PM
  Thread: Plans for 0.6
Post: Plans for 0.6

Hi, This is a tentative feature list for the next version of murgaLua, it'll be better tested and developed than 0.5.5 as I'll have internet access as of tonight and a home as of next week :-) ...
JohnMurga MurgaLua - General 4 7,044 08-09-2007, 06:47 PM
  Thread: Plans for 0.6
Post: RE: Plans for 0.6

Re : Serial support ... OK :-) I am porting a couple of things from luaX already ... So I'll have a look at their serial support too. Cheers JohnM
JohnMurga MurgaLua - General 4 7,044 08-10-2007, 06:53 PM
  Thread: Drawing pixel to window
Post: RE: Drawing pixel to window

[quote=chrimo] iGame3D, I had a similar effect with subwindows at OSX and murgaLua 0.4 ;-( Win32 XP works, OSX not![/quote] Known bug on Mac FLTK apparently, I think it's fixed in the latest sna...
JohnMurga MurgaLua - General 13 24,425 08-12-2007, 10:15 PM
  Thread: Updated roadmap
Post: RE: Updated roadmap

[quote=jpjacobs] Just a little thing: can we have line editing in the murgaLua shell on linux, like in the standard Luashell? To be clear: I mean being able to use the arrows to move on a line, to g...
JohnMurga MurgaLua - General 15 22,106 08-12-2007, 10:15 PM
  Thread: Drawing pixel to window
Post: RE: Drawing pixel to window

[quote=chrimo]does it mean, it is a general problem with fl_point(x,y) at any OS or just OSX ?[/quote] No, there is a bug with sub windows on OSX ... I think, I can't test it ... Cheers John...
JohnMurga MurgaLua - General 13 24,425 08-13-2007, 04:47 AM
  Thread: [WIP] MurgaLua Reference Tool
Post: RE: [WIP] MurgaLua Reference Tool - a little help?

[quote=mikshaw]So i'm throwing this project aside for an indefinite period of time. I'm sick of stuggling with this one stupid issue and sick of looking at this script as a result. I'll get back to i...
JohnMurga MurgaLua - General 109 1,258,168 08-16-2007, 05:09 PM
  Thread: New murgaLua 0.5.5 release !!
Post: RE: New murgaLua 0.5.5 release !!

I know where the bug with sleep is ... I accidentally backed out a good change ... I am in Yalta on holiday right now, but expect 0.6 to come out some time in the next couple of weeks. Sorry, no...
JohnMurga MurgaLua - General 14 22,695 08-04-2007, 02:53 AM
  Thread: murgaLua: cannot load shared libraries?
Post: RE: murgaLua: cannot load shared libraries?

[quote=pdinoto]Well, having that as compile time option is great![/quote] It's not really an "option" as such :-) Look for the line "linux_LINK_OPT = -l sqlite3" in the "src/Makefile", and change ...
JohnMurga MurgaLua - General 12 19,177 08-21-2007, 04:43 PM
  Thread: Tile based game engine for murgaLua
Post: RE: Tile based game engine for murgaLua

Feel free, or e-mail it to me at john@murga.org and I'll attach it.
JohnMurga MurgaLua - General 9 12,400 08-20-2007, 09:34 PM
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