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Post Author Forum Replies Views [] Posted
  Thread: Binning my Maxtor drives ...
Post: Binning my Maxtor drives ...

Hi, MurgaLua 0.6.8 was due out today, however, I have spent a good part of the weekend having issues with two hard drives in two diffrent machines ... Both of them Maxtor. The thing is that they...
JohnMurga MurgaLua - General 0 2,849 04-07-2008, 08:40 AM
  Thread: Hopefully a testing build tomorrow or the next day ...
Post: Hopefully a testing build tomorrow or the next day...

I just need the weather to be a little worse and my better half to leave me alone a little :-) All coding is done, and I am VERY happy with my FLTK tree control ... Sorry for the delay Cheers...
JohnMurga MurgaLua - General 0 3,004 09-01-2008, 05:21 AM
  Thread: Clearing up an incorrect asumption ...
Post: Clearing up an incorrect asumption ...

Hi, A while ago Juergen posted the following : [quote=Juergen] I didn't look into the code, but when I saw the double quotes in the original example it looked like you are compiling a binary chunk a...
JohnMurga MurgaLua - General 0 3,069 02-27-2008, 08:23 AM
  Thread: Putting things behind me ...
Post: Putting things behind me ...

Hi, Recent events have been very disturbing for me, and even now many defamatory posts and blog entries are being written about me and what I said or didn't say. The thing is that I don't care, ...
JohnMurga MurgaLua - General 0 3,493 06-22-2008, 04:47 AM
  Thread: Lua 5.1.3 Released
Post: RE: Lua 5.1.3 Released

Yup ... It will ... Which is why I am not doing a build tonight ... Or at least ... That's my excuse and I'm sticking to it :-) Cheers JohnM
JohnMurga MurgaLua - General 1 3,674 02-12-2008, 09:25 AM
  Thread: murgaLua VERSION or indicator
Post: RE: murgaLua VERSION or indicator

Will be added in next version (0.5) Due maybe next week ...
JohnMurga MurgaLua - General 1 3,783 05-30-2007, 06:12 AM
  Thread: Fl_XPM_Image bug, maybe
Post: RE: Fl_XPM_Image bug, maybe

[quote=mikshaw] Every once in a while an XPM image will contain spaces at the beginning of each data line. I don't understand why, but it happens. Most image editors that support XPM seem to have no ...
JohnMurga MurgaLua - General 1 3,798 11-02-2007, 06:29 PM
  Thread: image export and saving
Post: RE: image export and saving

I am looking at other things, but this has been added to my todo list...
JohnMurga MurgaLua - General 1 3,835 07-04-2007, 10:37 PM
  Thread: ebooks
Post: RE: ebooks

Hi I would have though it was a question of changing : [code]if fetch == nil then[/code] For : [code]if fetch == nil or fetch < 1 then[/code] Unless I am missing something ? Cheers ...
JohnMurga MurgaLua - General 1 4,020 06-28-2007, 06:11 PM
  Thread: SQLite in Lua, Lua in SQLite
Post: RE: SQLite in Lua, Lua in SQLite

I'll look into this !!
JohnMurga MurgaLua - General 1 4,447 03-31-2010, 07:02 PM
  Thread: Fl_Table Not_Found in murgaLua 0.6.9, Why?
Post: RE: Fl_Table Not_Found in murgaLua 0.6.9, Why?

Fl_Table is not part of FLTK 1.1.X Furthermore FL_Table really needs to be inherited to be use properly, and as a consequence isn't really suitable for one-to-one binding to lua. However, I do h...
JohnMurga MurgaLua - General 1 4,797 09-16-2008, 09:23 PM
  Thread: Offline for a few days ...
Post: Offline for a few days ...

FYI I am taking part in a marathon tomorrow ... So chances are I won't be online for a couple of days. Cheers JohnM
JohnMurga MurgaLua - General 2 4,814 04-20-2008, 04:58 AM
  Thread: Offline for a few days ...
Post: RE: Offline for a few days ...

Sorry ... I have been pretty busy the last few days too ... Did the 42Km run ... Twisted my ankle in Km 4 but managed to finish with a lackluster time ... And my ankle is still pretty hurt. ...
JohnMurga MurgaLua - General 2 4,814 04-30-2008, 11:13 PM
  Thread: LUA Quick REF
Post: LUA Quick REF

A couple of great Lua quick references: My favourite : http://www.capgo.com/Resources/SoftwareDev/LuaShortRef51.pdf Another : http://lua-users.org/files/wiki_insecure/users/thomasl/luarefv...
JohnMurga MurgaLua - General 1 4,832 10-13-2010, 09:28 PM
  Thread: Detecting mouse position and raising a window
Post: RE: Detecting mouse position and raising a window

I will have to look into this ... I am really not sure FLTK handles it.
JohnMurga MurgaLua - General 2 4,833 07-17-2008, 02:58 AM
  Thread: MurgaLua 0.6.9 - Most of the coding is done - Features
Post: MurgaLua 0.6.9 - Most of the coding is done - Feat...

Hi, OK, I want to update the documentation over the next few days and make this a full blown release, as with my 0.7.X and Puppy work it may be a while until the next 0.6.X release ... Also, this [b...
JohnMurga MurgaLua - General 1 4,850 08-26-2008, 12:28 AM
  Thread: MurgaLua 0.6.9 - Most of the coding is done - Features
Post: RE: MurgaLua 0.6.9 - Most of the coding is done - ...

OK ... Documentation not going too well, as I wanted to add a couple of new features and I found a couple of bugs. I have implemented a tree-type control ... And fixed a couple of bugs. A tes...
JohnMurga MurgaLua - General 1 4,850 08-27-2008, 07:17 PM
  Thread: Demo files
Post: RE: Demo files

[quote=widged]Perhaps a bit too early as murgalua is still undergoing testing... but this was easy to set up.[/quote] I have just seen this from the airport as I checked up on things ("RealLife TM"...
JohnMurga MurgaLua - General 2 4,924 06-04-2007, 12:13 AM
  Thread: It is quiet....
Post: RE: It is quiet....

Hehehehe ... Thanks :-) No one has left the murgaLua ship, I just don't want to promise a release when I am currently not getting enough time to do it. I have implemented about half (the easy half),...
JohnMurga MurgaLua - General 2 4,959 11-24-2007, 02:18 AM
  Thread: introduce myself
Post: RE: introduce myself

No need to re-build ... The XFT binary bundled with the distribution should be fine on Fedora 6. It is bin/Linux/murgaLua ... If you are having probs let us know. As for the build process,...
JohnMurga MurgaLua - General 2 5,013 06-25-2007, 07:53 PM
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