News : The level of daily SPAM has reached insane proportions, all registrations are now manual. I ask you to send me an e-mail (john (at) murga (dot) org), to confirm that you want me to create an account for you.


Pages (20): « First < Previous 1 2 3 4 [5] 6 7 8 9 Next > Last »
Search Results
Post Author Forum Replies Views [] Posted
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=iGame3D]Found some scrambled text in the tableNavigator, attached. Adding "slider:redraw()" to the pixmap rotation examples slider:callback after the button redraw prevents the artifacts of...
JohnMurga MurgaLua - General 29 49,254 01-21-2008, 10:01 AM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=mikshaw] That sounds super! I still don't understand how Fl_Menu_Item is used, but maybe that's not important anymore. [/quote] It isn't that important any more ... But I'll try and documen...
JohnMurga MurgaLua - General 29 49,254 01-21-2008, 10:07 AM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=mikshaw]I can't think of anything murgaLua is missing now (not that I won't in the future, of course, because I'll probably dig and poke at stuff that I have no knowledge of at this time)[/quot...
JohnMurga MurgaLua - General 29 49,254 01-21-2008, 05:33 PM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=Juergen] Is there something wrong with C/Invoke? [/quote] C/Invoke did have some serious issues last time I played with it ... Which was a massive shame as it was something I really wanted...
JohnMurga MurgaLua - General 29 49,254 01-22-2008, 02:04 AM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=JohnMurga] [quote=Juergen] I don't know if the above topic includes this, but would it be possible to build a dynamic version (still linked statically to fltk, liblua, .....) that is able to lo...
JohnMurga MurgaLua - General 29 49,254 01-22-2008, 08:38 AM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=Juergen] I just did a few extra tests and at no point does murgaLua try to open liblua. Although I can make it work when I preload liblua with "LD_PRELOAD". This is good enough and if it works...
JohnMurga MurgaLua - General 29 49,254 01-22-2008, 09:45 AM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=Juergen] I did a few experiments today and found another missing feature in the fltk binding: The constructors Fl_Pixmap and Fl_Bitmap normally take an array as an argument. It would make ...
JohnMurga MurgaLua - General 29 49,254 01-26-2008, 02:45 AM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=Juergen] You are right. I tried it with an array and it works. Another question: Is it possible to draw on an offline (not visible) surface and then copy the result? [/quote] Yup, but it...
JohnMurga MurgaLua - General 29 49,254 01-26-2008, 06:04 AM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=jpjacobs] when testing the new 0.6, the clockdemo thing throws me this error: [code]/usr/local/bin/murgaLua: [string "murgaLua"]:172: attempt to call field 'sleepMilliseconds' (a nil value) ...
JohnMurga MurgaLua - General 29 49,254 01-29-2008, 08:24 AM
  Thread: UPDATED murgaLua build
Post: RE: UPDATED murgaLua build

[quote=Juergen] Drawing to a hidden window was the first thing I tested. Unfortunately I only get a segmentation fault when I try to make_current() on the hidden window. [/quote] All that stuff is ...
JohnMurga MurgaLua - General 29 49,254 01-29-2008, 08:50 AM
  Thread: Function to return the current directory
Post: RE: Function to return the current directory

If I remember rightly Windows has a "USERPROFILE" variable or something ... You can use the murgaLua.getHostOsName() to decide whether to use it ... Cheers JohnM
JohnMurga MurgaLua - General 24 45,808 07-23-2007, 06:09 PM
  Thread: Function to return the current directory
Post: RE: Function to return the current directory

Hey, HOMEPATH isn't reliable, USERPROFILE is ... On my machine for instance HOMEPATH isn't set. Cheers JohnM
JohnMurga MurgaLua - General 24 45,808 07-24-2007, 05:03 PM
  Thread: Function to return the current directory
Post: RE: Function to return the current directory

I did some research, I am thinking that murgaLua probably works on Win98, however on Win98 you wouldn't get things like "APPDATA" or "USERPROFILE" ... And maybe not even "OS". You will get things l...
JohnMurga MurgaLua - General 24 45,808 07-25-2007, 12:58 AM
  Thread: Function to return the current directory
Post: RE: Function to return the current directory

Incidentally, the new build will have THIS : http://www.keplerproject.org/luafilesystem/manual.html#reference Which might make your life easier. Cheers JohnM
JohnMurga MurgaLua - General 24 45,808 07-27-2007, 06:49 PM
  Thread: Function to return the current directory
Post: RE: Function to return the current directory

[quote=mikshaw]Some of these functions are things I believe should have been a part of Lua already, or at least would be if it was my project. [/quote] This comes up a lot, people don't realize th...
JohnMurga MurgaLua - General 24 45,808 07-28-2007, 12:09 AM
  Thread: FLTK and ffmpeg
Post: RE: FLTK and ffmpeg

Hi, Because of this thread I have pondering on incorporating sys_proc, sys_file, sys_comm and maybe sys_env into 0.6.8. The code is complete and I am trying to get time to do all the tests and c...
JohnMurga MurgaLua - General 18 42,276 04-09-2008, 07:25 AM
  Thread: FLTK and ffmpeg
Post: RE: FLTK and ffmpeg

[quote=JohnMurga] Hi, Because of this thread I have pondering on incorporating sys_proc, sys_file, sys_comm and maybe sys_env into 0.6.8. The code is complete and I am trying to get time to do ...
JohnMurga MurgaLua - General 18 42,276 04-10-2008, 06:53 AM
  Thread: FLTK and ffmpeg
Post: RE: FLTK and ffmpeg

luaEx doesn't have the IO stuff that I think you'd need ... I have done a lot of work tidying up LuaSys and got it all working nicely on Windows last night ... If it works OK on Mac/Linux then we'...
JohnMurga MurgaLua - General 18 42,276 04-10-2008, 10:48 PM
  Thread: FLTK and ffmpeg
Post: RE: FLTK and ffmpeg

[quote=Juergen]Unfortunately on Linux I have the problem that I can't use most of the external modules, because I get a segmentation fault with murgaLua. It would also be a good idea to export the sy...
JohnMurga MurgaLua - General 18 42,276 04-12-2008, 05:01 AM
  Thread: MurgaLua 0.6.8
Post: MurgaLua 0.6.8

Hi, OK, this isn't the proper release as I haven't tested or updated the documentation or mikshaw's stuff ... But at least it gives you a chance to try things out. The binaries should stay as t...
JohnMurga MurgaLua - General 11 41,123 04-14-2008, 03:29 AM
Pages (20): « First < Previous 1 2 3 4 [5] 6 7 8 9 Next > Last »