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Post Author Forum [] Replies Views Posted
  Thread: Does Luac work ?
Post: Does Luac work ?

Hello Community, is it possible to compile murgaLua interpreter code like it luac does ? At standard distribution murgaLuac is not included :D Thanks for pros and cons Bye Christian
chrimo MurgaLua - General 5 8,432 07-12-2007, 06:02 AM
  Thread: Does Luac work ?
Post: RE: Does Luac work ?

[align=left] ReHi, Yes, LuaJIT just works at X86, but I have to use PPC and SPARC CPU's, too. Luac is included at lua for many years :D The advantage of compiled scripts are much faster load a...
chrimo MurgaLua - General 5 8,432 07-13-2007, 07:04 PM
  Thread: murgaLua-0.5.PREVIEW ... Out now
Post: RE: murgaLua-0.5.PREVIEW ... Out now

Hi, I've compiled and tested (quick and dirty) the PREVIEW at OSX 10.4 (PPC). Compilation problem: OSX has no upx Solution: build own from source or remark it at Makefile. Makefile seems to have pr...
chrimo MurgaLua - General 17 27,109 07-18-2007, 07:31 AM
  Thread: io.open /dev/ttyS0
Post: io.open /dev/ttyS0

Hi, has anybody ever used murgaLua to communicate with a serial device ? I'd like to write a userfriendly GUI for settings some modem switches. Code fraqment: [code] port="/dev/ttyS0"; in=io...
chrimo MurgaLua - General 4 12,134 07-18-2007, 07:45 AM
  Thread: murgaLua-0.5.PREVIEW ... Out now
Post: RE: murgaLua-0.5.PREVIEW ... Out now

Hi John, I try to give you all informations later this night, when I'm at $HOME :D Cheers Bye Christian
chrimo MurgaLua - General 17 27,109 07-20-2007, 10:02 PM
  Thread: murgaLua-0.5.PREVIEW ... Out now
Post: RE: murgaLua-0.5.PREVIEW ... Out now

Hi John, after a very long birtday party, I'm now back and try to give you some more informations about murgaLua-0.5-pre at OSX 10.4.10 (PPC)... make maosx output: $>make macos sh ../tools/emb...
chrimo MurgaLua - General 17 27,109 07-22-2007, 09:25 PM
  Thread: Updated roadmap
Post: RE: Updated roadmap (Feature Request)

Is there any plan to extend murgaLua with serial IO support ? There are fantasic sources available which are already used by LuaX(luaforge) :D Serial IO would be nice for writing professional GPS, ...
chrimo MurgaLua - General 15 22,207 07-26-2007, 09:21 AM
  Thread: io.open /dev/ttyS0
Post: RE: io.open /dev/ttyS0

Hi, now the first version of the GPSTracker.lua :D [code] -- *********************************************** -- GPSTracker.lua -- Author: chrimo@moccy.xdsnet.de  and friends -- Changes: init...
chrimo MurgaLua - General 4 12,134 07-30-2007, 05:51 AM
  Thread: io.open /dev/ttyS0
Post: RE: io.open /dev/ttyS0

[quote=chrimo] Hi, has anybody ever used murgaLua to communicate with a serial device ? I'd like to write a userfriendly GUI for settings some modem switches. Code fraqment: [code] port="/de...
chrimo MurgaLua - General 4 12,134 07-29-2007, 09:18 PM
  Thread: io.open /dev/ttyS0
Post: RE: io.open /dev/ttyS0

[quote=JohnMurga] This is VERY, VERY cool :-) Almost makes we want to get a GPS thingy ... Cheers JohnM [/quote] Now I need to use this coordinates and try to map it to Google-Maps :D B...
chrimo MurgaLua - General 4 12,134 07-30-2007, 06:13 PM
  Thread: Lua editor
Post: Lua editor

Hi, The fantastic LuaEdit is available for Windows only ;-( Is anybody interessed in doing this nice work with murgaLua ? Does it make sense or has anybody used the FLTK-Editor-Features for writi...
chrimo MurgaLua - General 19 38,176 07-30-2007, 06:18 PM
  Thread: Lua editor
Post: RE: Lua editor

[quote=JohnMurga] Hey, You can also try http://scintilla.sourceforge.net/SciTE.html ... It is apparently very good with Lua. Personally I tend to use whatever is at hand ;-) Cheers JohnM...
chrimo MurgaLua - General 19 38,176 07-30-2007, 09:05 PM
  Thread: Lua editor
Post: RE: Lua editor

Hi, isn't Fl_Text_Editor implemented ? ed = fltk:Fl_Text_Editor(1,1,400,200,"Ed"); Fl_Text_Editor' (a nil value) stack traceback: edittor.lua:37: in main chunk [C]: ? Bye ...
chrimo MurgaLua - General 19 38,176 07-30-2007, 09:32 PM
  Thread: Lua editor
Post: RE: Lua editor

[quote] Ironically this won't be available until version 0.5.5 ... To be released TODAY :-) Cheers JohnM [/quote] Hi John, sounds great for me :D After your release I can try to make an OSX-Build...
chrimo MurgaLua - General 19 38,176 07-30-2007, 10:37 PM
  Thread: New murgaLua 0.5.5 release !!
Post: RE: New murgaLua 0.5.5 release !!

[quote=JohnMurga] Err ... Anyway, that was a bit long ... I hope everyone is still awake (or that someone got down this far!!). Cheers JohnM [/quote] YEP, that's what I need for the last 14 days of ...
chrimo MurgaLua - General 14 22,787 07-31-2007, 07:57 AM
  Thread: New murgaLua 0.5.5 release !!
Post: RE: New murgaLua 0.5.5 release !!

[quote=JohnMurga] Fantastic, out of the box ! :-) Although I think you are building against an older version of Lua (5.1.1 instead of 5.1.2), but it shouldn't matter too much ... The current li...
chrimo MurgaLua - General 14 22,787 07-31-2007, 07:48 PM
  Thread: Tile based game engine for murgaLua
Post: RE: Tile based game engine for murgaLua

Hi, last night I started new map design with the following code: [code] --[[ Tile object signatures for ASCII-MAP floor = '_' wall = '#' water = 'W' tree = 'T' ligh...
chrimo MurgaLua - General 9 12,453 08-21-2007, 08:14 PM
  Thread: Plans for 0.6
Post: RE: Plans for 0.6

[quote=JohnMurga] Please, suggestions and feedback on this thread. Cheers JohnM [/quote] Hi John, what about full serial device access (like luaX) for controlling external machines, like M...
chrimo MurgaLua - General 4 7,079 08-10-2007, 08:36 AM
  Thread: Drawing pixel to window
Post: RE: Drawing pixel to window

Hi iGame3D, I'm so sorry :-( Sometimes I mix pbLua and murgaLua, cannot find the tree in the forrest, smoking inexpensive shit, setting white pixels on white screen.... Thanks for wake me up ...
chrimo MurgaLua - General 13 24,511 08-12-2007, 09:13 AM
  Thread: Drawing pixel to window
Post: Drawing pixel to window

Hello, what is the easiest way to set pixel inside a window ? I'd like to open a window and set pixels: [code] version="0.0001a" window = fltk:Fl_Double_Window(100,64,"displaycc"); window:tooltip("p...
chrimo MurgaLua - General 13 24,511 08-12-2007, 06:43 AM