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Post Author Forum Replies Views Posted []
  Thread: MacOS Intel binaries - packed but untested
Post: RE: MacOS Intel binaries - packed but untested

Hi, the last binaries of murgaLua worked out of the box at my MacBook. But I've compiled version 0.3 three month ago from scratch and all libraries are at the searchpath. Tomorrow I can test versi...
chrimo MurgaLua - General 1 6,626 05-23-2007, 08:22 AM
  Thread: murgaLua VERSION or indicator
Post: murgaLua VERSION or indicator

Hello LuaFriends, is there any indicator that lua-code is running at murgaLua ? Background: I'm using Lua,murgaLua and pbLua (LEGO Mindstorms NXT) and want to use the same code for all platfor...
chrimo MurgaLua - General 1 3,771 05-24-2007, 04:35 AM
  Thread: LuaApplication with GUI
Post: LuaApplication with GUI

Hi, it's my first time trying to create Luaprograms with graphic-features... ;-) I've created a simple GUI with nice sliders and button. I have a long running native Lua application. Now I'm m...
chrimo MurgaLua - General 2 5,067 05-24-2007, 05:05 AM
  Thread: LuaApplication with GUI
Post: RE: LuaApplication with GUI

Hi, I found my problem and solved it :D The long running application has to call Fl:check() periodically! Now the GUI is updated and works fine for me :D After a cleanup of my code I publish...
chrimo MurgaLua - General 2 5,067 05-24-2007, 10:36 PM
  Thread: animations in murgalua
Post: RE: animations in murgalua

Hi, WOW, cool! This very interesting example of lua programming answers many of my beginners questions :D Thanks for more Bye Christian
chrimo MurgaLua - General 10 25,374 05-29-2007, 08:10 AM
  Thread: Windows position
Post: Windows position

Hello community, is there a way of postioning a new window at the desktop ? I found no sample, how to add coordinates for new winows at the desktop... example: first window appears at the desk...
chrimo MurgaLua - General 17 27,705 05-29-2007, 08:14 AM
  Thread: Windows position
Post: RE: Windows position

Hi Mikshaw, you are great :D [quote=mikshaw] second_window=fltk:Fl_Window(width,height,label) second_window:position(x_position,y_position) first_window:hide() second_window:show() [/quote] ...
chrimo MurgaLua - General 17 27,705 05-30-2007, 06:32 AM
  Thread: Rotate Fl_Box
Post: Rotate Fl_Box

Hi GUI-Gurus, just another rookie question: I try to rotate a simple Fl_Box, I'd like to use it as a sprite animation NXTSprite = fltk:Fl_Box(currX, currY,AreaSize,AreaSize); image_nxt2 = ...
chrimo MurgaLua - General 2 5,191 05-30-2007, 07:06 AM
  Thread: Windows position
Post: RE: Windows position

Hi mikshaw, Lua is no problem, but I'm a beginner of GUI programming ;-( I'm currently have problems to find the correct methods for each widget-class. General it is hard for me to understand new c...
chrimo MurgaLua - General 17 27,705 05-30-2007, 08:02 AM
  Thread: Windows position
Post: RE: Windows position

Hi, I try it the same way :D Learning by doing. I've started a small project of Roboter-Simulation. Currently I'm using a Lego Mindstorms NXT Robot with pbLua-OS and try to write a simple simulatio...
chrimo MurgaLua - General 17 27,705 05-30-2007, 08:32 PM
  Thread: Windows position
Post: RE: Windows position

[quote=widged] [quote=chrimo] Hi, I try it the same way :D Learning by doing. I've started a small project of Roboter-Simulation. Currently I'm using a Lego Mindstorms NXT Robot with pbLua-OS and...
chrimo MurgaLua - General 17 27,705 06-03-2007, 05:13 AM
  Thread: Port to Windows Mobile
Post: Port to Windows Mobile

Hello again, has anybody tried to port murgaLua to Windows Mobile Systems like WinCE or WM ? There are many Lua-Ports available but what about the extended murgaLUa-Features like FLTK and more ? ...
chrimo MurgaLua - General 1 4,287 06-03-2007, 08:16 AM
  Thread: Windows position
Post: RE: Windows position

[quote=widged] It would be cool to see that. Ugly code doesn't seem to be a problem... release it with ample warnings as to the draft status, let persons play with this. We are all beginners for now ...
chrimo MurgaLua - General 17 27,705 06-06-2007, 03:31 AM
  Thread: Windows position
Post: RE: Windows position

Very good idea. @John: what about new forum: murgaLua runtime (installation and runtime features) murgaLua game programming murgaLua ports (ports to PSP, WM5, other platforms) Cheers Christian
chrimo MurgaLua - General 17 27,705 06-06-2007, 04:13 AM
  Thread: Link list
Post: Link list

Hi admins, is it possible and useful to create/add a "links list" for murgaLua related material ? Thanks Christian
chrimo MurgaLua - General 0 2,696 06-06-2007, 04:39 AM
  Thread: Windows position
Post: RE: Windows position

Hi, one last reply: [quote] For an excellent tutorial Tile-Based Games by Tonypa [/quote] This links is a golden shot for me ! WOW. Now, all my open questions get an answer. We should do th...
chrimo MurgaLua - General 17 27,705 06-06-2007, 07:09 AM
  Thread: Subwindows
Post: Subwindows

Hi, please can somebody tell me, how to create subwindows inside a mainwindows ? [code] window = fltk:Fl_Double_Window(MaxWinSizeX, MaxWinSizeY, "NXTLuaSim"); window:tooltip("NXT Lua Sim by Chrimo...
chrimo MurgaLua - General 3 6,669 06-07-2007, 01:14 AM
  Thread: Subwindows
Post: RE: Subwindows

[quote=mikshaw] I haven't done anything with embedded windows, but this seems to work: [code] ww=300; wh=180 w = fltk:Fl_Window(ww,wh,"Hello") w2 = fltk:Fl_Window(ww/2,wh/2,"Hello x2"); w2:box(fltk.FL...
chrimo MurgaLua - General 3 6,669 06-07-2007, 03:20 AM
  Thread: Subwindows
Post: RE: Subwindows

[size=medium]Bad news [/size] it didn't work at MacOSX 10.4.9 (tested with PPC and Intel) Subwindows are not visible at the main window. Windows XP SP2 works. This needs some more investigations Chris...
chrimo MurgaLua - General 3 6,669 06-07-2007, 04:47 AM
  Thread: Current state and planned features, please read - UPDATED
Post: RE: Current state and planned features, please rea...

Hi John, Sounds for me that you are very BUSY. But what about some simple bugtracking cms system ? TRAC (Wiki+BugTracker+svn-repository) Keep it simple Bye Christian
chrimo MurgaLua - General 13 21,243 06-09-2007, 12:19 AM
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