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Post Author Forum Replies Views [] Posted
  Thread: Link list
Post: Link list

Hi admins, is it possible and useful to create/add a "links list" for murgaLua related material ? Thanks Christian
chrimo MurgaLua - General 0 2,714 06-06-2007, 04:39 AM
  Thread: IRC Channel for murgaLua
Post: IRC Channel for murgaLua

Hello community, is there an IRC Channel available or planed for murgaLua-Users ? e.g. irc.freenode.net#murgaLua Bye Sometimes it is very usefull to discuss problems online and post results only t...
chrimo MurgaLua - General 1 3,802 08-12-2007, 11:11 AM
  Thread: murgaLua VERSION or indicator
Post: murgaLua VERSION or indicator

Hello LuaFriends, is there any indicator that lua-code is running at murgaLua ? Background: I'm using Lua,murgaLua and pbLua (LEGO Mindstorms NXT) and want to use the same code for all platfor...
chrimo MurgaLua - General 1 3,805 05-24-2007, 04:35 AM
  Thread: Port to Windows Mobile
Post: Port to Windows Mobile

Hello again, has anybody tried to port murgaLua to Windows Mobile Systems like WinCE or WM ? There are many Lua-Ports available but what about the extended murgaLUa-Features like FLTK and more ? ...
chrimo MurgaLua - General 1 4,318 06-03-2007, 08:16 AM
  Thread: General Lua questions-
Post: RE: General Lua questions-

[quote=mikshaw] I don't know what the opinion of the site master would be, but personally I'm willing to help with anything I can (and I ask Lua-specific questions myself), and I'm sure others will to...
chrimo MurgaLua - General 2 4,739 08-23-2007, 03:18 AM
  Thread: LuaApplication with GUI
Post: LuaApplication with GUI

Hi, it's my first time trying to create Luaprograms with graphic-features... ;-) I've created a simple GUI with nice sliders and button. I have a long running native Lua application. Now I'm m...
chrimo MurgaLua - General 2 5,101 05-24-2007, 05:05 AM
  Thread: LuaApplication with GUI
Post: RE: LuaApplication with GUI

Hi, I found my problem and solved it :D The long running application has to call Fl:check() periodically! Now the GUI is updated and works fine for me :D After a cleanup of my code I publish...
chrimo MurgaLua - General 2 5,101 05-24-2007, 10:36 PM
  Thread: Rotate Fl_Box
Post: Rotate Fl_Box

Hi GUI-Gurus, just another rookie question: I try to rotate a simple Fl_Box, I'd like to use it as a sprite animation NXTSprite = fltk:Fl_Box(currX, currY,AreaSize,AreaSize); image_nxt2 = ...
chrimo MurgaLua - General 2 5,246 05-30-2007, 07:06 AM
  Thread: Fl_Light_Button
Post: Fl_Light_Button

Hi, when using Fl_Light_Button the light didn't switch on ;-( Do I have to set the value manually ? [code] fB = fltk:Fl_Light_Button(pos*BorderX+(pos-1)*ButtonSizeX, BorderY, ButtonSizeX, Butt...
chrimo MurgaLua - General 2 5,392 08-20-2007, 06:40 AM
  Thread: Fl_Light_Button
Post: RE: Fl_Light_Button

ReHi, I think it works, BUT "ARE the colors too poor" ?!? sB:selection_color(fltk.FL_GREEN) is needed !!! My defaults are too bad! Bye Chrimo
chrimo MurgaLua - General 2 5,392 08-20-2007, 07:18 AM
  Thread: MacOS Intel binaries - packed but untested
Post: RE: MacOS Intel binaries - packed but untested

Hi, the last binaries of murgaLua worked out of the box at my MacBook. But I've compiled version 0.3 three month ago from scratch and all libraries are at the searchpath. Tomorrow I can test versi...
chrimo MurgaLua - General 1 6,651 05-23-2007, 08:22 AM
  Thread: Subwindows
Post: Subwindows

Hi, please can somebody tell me, how to create subwindows inside a mainwindows ? [code] window = fltk:Fl_Double_Window(MaxWinSizeX, MaxWinSizeY, "NXTLuaSim"); window:tooltip("NXT Lua Sim by Chrimo...
chrimo MurgaLua - General 3 6,713 06-07-2007, 01:14 AM
  Thread: Subwindows
Post: RE: Subwindows

[quote=mikshaw] I haven't done anything with embedded windows, but this seems to work: [code] ww=300; wh=180 w = fltk:Fl_Window(ww,wh,"Hello") w2 = fltk:Fl_Window(ww/2,wh/2,"Hello x2"); w2:box(fltk.FL...
chrimo MurgaLua - General 3 6,713 06-07-2007, 03:20 AM
  Thread: Subwindows
Post: RE: Subwindows

[size=medium]Bad news [/size] it didn't work at MacOSX 10.4.9 (tested with PPC and Intel) Subwindows are not visible at the main window. Windows XP SP2 works. This needs some more investigations Chris...
chrimo MurgaLua - General 3 6,713 06-07-2007, 04:47 AM
  Thread: Plans for 0.6
Post: RE: Plans for 0.6

[quote=JohnMurga] Please, suggestions and feedback on this thread. Cheers JohnM [/quote] Hi John, what about full serial device access (like luaX) for controlling external machines, like M...
chrimo MurgaLua - General 4 7,087 08-10-2007, 08:36 AM
  Thread: Plans for 0.6
Post: RE: Plans for 0.6

[quote=JohnMurga] Re : Serial support ... OK :-) I am porting a couple of things from luaX already ... So I'll have a look at their serial support too. Cheers JohnM [/quote] Hi John,...
chrimo MurgaLua - General 4 7,087 08-26-2007, 07:22 AM
  Thread: Does Luac work ?
Post: Does Luac work ?

Hello Community, is it possible to compile murgaLua interpreter code like it luac does ? At standard distribution murgaLuac is not included :D Thanks for pros and cons Bye Christian
chrimo MurgaLua - General 5 8,439 07-12-2007, 06:02 AM
  Thread: Does Luac work ?
Post: RE: Does Luac work ?

[align=left] ReHi, Yes, LuaJIT just works at X86, but I have to use PPC and SPARC CPU's, too. Luac is included at lua for many years :D The advantage of compiled scripts are much faster load a...
chrimo MurgaLua - General 5 8,439 07-13-2007, 07:04 PM
  Thread: [OSX] murgaLua.getHostOsName()
Post: [OSX] murgaLua.getHostOsName()

Hello again, why returns murgaLua.getHostOsName() at OSX the string macos ? MacOS is dead... OSX is alive getHostOsName() should return something useful from "uname -a" chrimo$ uname -a ...
chrimo MurgaLua - General 6 9,179 08-29-2007, 08:00 AM
  Thread: [OSX] murgaLua.getHostOsName()
Post: RE: [OSX] murgaLua.getHostOsName()

[quote=JohnMurga] [quote=mikshaw] How bizarre. I had no idea there was certification involved, or that NT-based systems were certified. It's a crazy mixed up topsy-turvy higgledy-piggledy world. [/...
chrimo MurgaLua - General 6 9,179 08-30-2007, 04:19 AM
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