News : The level of daily SPAM has reached insane proportions, all registrations are now manual. I ask you to send me an e-mail (john (at) murga (dot) org), to confirm that you want me to create an account for you.


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Post Author Forum Replies [] Views Posted
  Thread: Apologies ... Lack of time again ... Hoping it'll improve soon
Post: RE: Apologies ... Lack of time again ... Hoping it...

u work for the financial world? so have the Financial crisis affects u?
jyf1987 MurgaLua - General 1 10,703 10-11-2008, 02:38 PM
  Thread: the opengl support in fltk?
Post: the opengl support in fltk?

from the fltk document i know that fltk can support opengl but it dont give any demo script to show how to use it so i want to get help from this forum who can give a demo to show this? BTW: ...
jyf1987 MurgaLua - General 3 5,919 08-15-2008, 10:41 PM
  Thread: the opengl support in fltk?
Post: RE: the opengl support in fltk?

thank u for the help so it means that i can not use the opengl support in murgaLua,a pitty. the error occur on my windows system ,i download your murgaLua tarball and exact it to disk when i try ...
jyf1987 MurgaLua - General 3 5,919 08-15-2008, 11:52 PM
  Thread: strange problem with fltk ,diffrent from cmdline start or drag/drop start
Post: strange problem with fltk ,diffrent from cmdline s...

it is very stangely that i run the same code with diffrent start method and one work well while the other do not the code is [code] function quit_callback(msg) if fltk.fl_choice("Are you sur...
jyf1987 MurgaLua - General 3 6,738 09-16-2008, 12:26 AM
  Thread: strange problem with fltk ,diffrent from cmdline start or drag/drop start
Post: RE: strange problem with fltk ,diffrent from cmdli...

oh,yes,when i compile lua code to the execute file ,it work well and i want to make green software so i wont set up an association
jyf1987 MurgaLua - General 3 6,738 09-16-2008, 01:19 PM
  Thread: John,does murgaLua has a offical icon?
Post: John,does murgaLua has a offical icon?

hi,John i want to add murgaLua to slitaz and many other minilinux's start menu insteading of the Lua interpreter,so i need a icon for it would you please shows an offical icon?
jyf1987 MurgaLua - General 3 8,128 01-19-2009, 02:23 PM
  Thread: John,does murgaLua has a offical icon?
Post: RE: John,does murgaLua has a offical icon?

mikshaw,i agree with you i think the offical logo of murgaLua need to base on Lua logo and changge something(color?shape?) to show its powerful and multiple extended anyway,it depends on John i just ...
jyf1987 MurgaLua - General 3 8,128 01-20-2009, 02:57 PM
  Thread: segmentation fault while using fltk??
Post: segmentation fault while using fltk??

this is my test code to use fltk the problem is when i add fltk.fl_circle(110,100,50) this will make a segmentation fault! if remove this ,the script works well,so how to solve it? ps:th...
jyf1987 MurgaLua - General 4 175,113 08-16-2008, 03:54 AM
  Thread: segmentation fault while using fltk??
Post: RE: segmentation fault while using fltk??

but i want to draw things when the window load,so which function should i put inside the draw action?
jyf1987 MurgaLua - General 4 175,113 08-16-2008, 02:16 PM
  Thread: segmentation fault while using fltk??
Post: RE: segmentation fault while using fltk??

it's true,thank u very much
jyf1987 MurgaLua - General 4 175,113 08-17-2008, 11:16 AM
  Thread: support for dd-wrt?
Post: support for dd-wrt?

yes,dd-wrt i think murgalua full version is so tiny and strongger than perl is so i need to use it in dd-wrt but the linux binari version occur error on dd-wrt
jyf1987 MurgaLua - General 4 8,284 11-09-2008, 06:44 PM
  Thread: support for dd-wrt?
Post: RE: support for dd-wrt?

yes,dd-wrt doesn't have the x libs,so can u give a for-console-using version of murgaLua i think murgaLua is powerful and useful even without gui support
jyf1987 MurgaLua - General 4 8,284 11-12-2008, 10:00 PM
  Thread: support for dd-wrt?
Post: RE: support for dd-wrt?

cause gui do not need in server
jyf1987 MurgaLua - General 4 8,284 11-14-2008, 07:16 PM
  Thread: can u support this feature?
Post: can u support this feature?

as i have said on the last post,some package that i dont need,like when i wrote a console program,then i dont need gui package,else when i wrote a text processing program,then i dont need socket packa...
jyf1987 MurgaLua - General 4 8,474 11-17-2008, 08:37 PM
  Thread: can u support this feature?
Post: RE: can u support this feature?

asafp as u have said L-Bia doesn't seem to be completely functional yet,so i try Lua AIO,the problem of Lua AIO is they load module from out file like *.dll or *.so while murgaLua just include them in...
jyf1987 MurgaLua - General 4 8,474 11-19-2008, 12:24 AM
  Thread: iGame3D Binaries
Post: RE: iGame3D Binaries

i am interested of igame2d because for single person dev 3d game has a large works
jyf1987 MurgaLua - General 4 8,587 12-23-2008, 05:52 PM
  Thread: Tcc - Lua
Post: RE: Tcc - Lua

i am interesting of tcc too,but when i meet some problem and i sent mail to the dev-maillist,they tell me they just treat it as a toy,and hope i choose gcc as a offical compiler
jyf1987 MurgaLua - General 4 8,923 01-16-2009, 11:56 PM
  Thread: iGame3D Binaries
Post: RE: iGame3D Binaries

well,you are right,igame3d can do 2d job,but as you know,people who choose and like murgalua mostly like its size so when i want to use a game lib,a small size lib will more fit my needs
jyf1987 MurgaLua - General 4 8,587 01-16-2009, 11:59 PM
  Thread: Tcc - Lua
Post: RE: Tcc - Lua

yes,i think tcc is an very helpful tool for me,because i have no more requests.as lua was written by clean C,maybe tcc is a good tool for writting addons for lua interpreter
jyf1987 MurgaLua - General 4 8,923 01-17-2009, 04:30 PM
  Thread: UTF8 support and FL_Table.
Post: RE: UTF8 support and FL_Table.

is it included in murgaLua's latest version of utf8 support?
jyf1987 MurgaLua - General 4 8,262 06-24-2010, 02:40 AM
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