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readDirectory in 0.6.0
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dcharno
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Post: #1
RE: readDirectory in 0.6.0

JohnMurga Wrote:
It runs fine for me on Mephis 64Bit ... As soon as my family leaves (this weekend), I am going to take a look at the code and try to make it 64Bit safe.

Right now it doesn't compile natively on 64Bit.


Hmmm. It complained loading libsqlite. I'll have to look at it again later tonight.

01-25-2008 07:02 AM
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Messages In This Thread
readDirectory in 0.6.0 - dcharno - 01-23-2008, 05:34 AM
RE: readDirectory in 0.6.0 - iGame3D - 01-23-2008, 06:31 AM
RE: readDirectory in 0.6.0 - dcharno - 01-23-2008, 07:12 AM
RE: readDirectory in 0.6.0 - dcharno - 01-23-2008, 01:56 PM
RE: readDirectory in 0.6.0 - JohnMurga - 01-24-2008, 06:55 PM
RE: readDirectory in 0.6.0 - dcharno - 01-25-2008 07:02 AM
RE: readDirectory in 0.6.0 - iGame3D - 01-23-2008, 08:37 AM
RE: readDirectory in 0.6.0 - mikshaw - 01-23-2008, 02:21 PM
RE: readDirectory in 0.6.0 - mikshaw - 01-25-2008, 07:22 AM
RE: readDirectory in 0.6.0 - dcharno - 01-25-2008, 08:19 AM

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