News : The level of daily SPAM has reached insane proportions, all registrations are now manual. I ask you to send me an e-mail (john (at) murga (dot) org), to confirm that you want me to create an account for you.


Post Reply  Post Thread 
MurgaLua Compiler
Author Message
JohnMurga
Administrator
*******


Posts: 381
Group: Administrators
Joined: Apr 2007
Status: Offline
Reputation: 2
Post: #1
RE: MurgaLua Compiler

Juergen Wrote:
I'd like to ask the Kepler guys, if they include it in the md5 library, since they have the bin2hex version already (also in Lua). If they take it, it would make sense to use the version from the md5 library. Since the functionality is new, I think there aren't many users.


Thanks :-)

I'll try it out and replace my methods with this in the next build (along with an acknowledgment).

Cheers
JohnM

02-06-2008 08:21 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply  Post Thread 

Messages In This Thread
MurgaLua Compiler - iGame3D - 01-31-2008, 09:54 PM
RE: MurgaLua Compiler - mikshaw - 02-01-2008, 12:00 AM
RE: MurgaLua Compiler - JohnMurga - 02-01-2008, 02:45 AM
RE: MurgaLua Compiler - JohnMurga - 02-01-2008, 02:50 AM
RE: MurgaLua Compiler - iGame3D - 02-01-2008, 08:05 AM
RE: MurgaLua Compiler - Juergen - 02-01-2008, 09:08 AM
RE: MurgaLua Compiler - JohnMurga - 02-01-2008, 09:38 AM
RE: MurgaLua Compiler - iGame3D - 02-01-2008, 03:26 PM
RE: MurgaLua Compiler - Juergen - 02-01-2008, 09:08 PM
RE: MurgaLua Compiler - JohnMurga - 02-01-2008, 11:47 PM
RE: MurgaLua Compiler - Juergen - 02-06-2008, 04:33 AM
RE: MurgaLua Compiler - JohnMurga - 02-06-2008 08:21 AM
MurgaLua Compiler Platforms - iGame3D - 02-06-2008, 09:24 AM
RE: MurgaLua Compiler - Juergen - 02-06-2008, 09:29 AM
RE: MurgaLua Compiler - Juergen - 02-06-2008, 08:14 PM

View a Printable Version
Send this Thread to a Friend
Subscribe to this Thread | Add Thread to Favorites

Forum Jump: