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animations in murgalua
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JohnMurga
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RE: animations in murgalua

It is all related to this ...

http://www.murga-projects.com/forum/show...228#pid228

I guess the busy loops don't have as much of an impact on MacOS, so iGame3D is OK ...

But they are a killer on Win32 or Linux unless you have some kinda delay to let the system catch up ... Currently the only way to do that to less than a second is to use something like this :

http://www.murga-projects.com/forum/show...227#pid227

0.5 does have a nicer sleep, and might have timeout callbacks too.

I'll publish my release plans for that tomorrow.

Cheers
JohnM

06-27-2007 10:01 AM
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Messages In This Thread
animations in murgalua - widged - 05-28-2007, 09:16 AM
RE: animations in murgalua - widged - 05-28-2007, 10:28 AM
RE: animations in murgalua - widged - 05-28-2007, 10:36 AM
RE: animations in murgalua - iGame3D - 05-28-2007, 12:31 PM
RE: animations in murgalua - chrimo - 05-29-2007, 08:10 AM
RE: animations in murgalua - mikshaw - 05-29-2007, 09:52 PM
RE: animations in murgalua - iGame3D - 05-30-2007, 12:08 AM
RE: animations in murgalua - mikshaw - 06-23-2007, 05:57 PM
RE: animations in murgalua - iGame3D - 06-25-2007, 10:36 AM
RE: animations in murgalua - mikshaw - 06-25-2007, 11:31 AM
RE: animations in murgalua - JohnMurga - 06-27-2007 10:01 AM

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