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MacOS builds - Volunteer needed
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Post: #1
RE: MacOS builds - Volunteer needed

iGame3D Wrote:
I get to here and I think think something is wrong.
I should have a murguLua executable yes?
On Intel iMac I am only getting Fluid.

sh-2.05b# strip bin/MacOs-Intel/fluid
sh-2.05b# upx --lzma bin/MacOs-Intel/fluid
sh: upx: command not found
sh-2.05b# make macos
cd src && make macos
sh ../tools/
sh ../tools/
make ../bin/murgaLua PLAT=macos
[compiling bind-fltk-ext.cxx]
g++ -fomit-frame-pointer -ffast-math -Os -fexpensive-optimizations -g `fltk-config --use-images --use-forms --cxxflags` -DLUA -Dmacos -c bind-fltk-ext.cxx -o bind-fltk-ext.o
In file included from bind-fltk-ext.cxx:24:
fltk.cxx:24:20: error: malloc.h: No such file or directory
bind-fltk.cxx: In function 'int lua_call1_fl_ask(lua_State*)':
bind-fltk.cxx:8940: warning: 'fl_ask' is deprecated (declared at /usr/local/include/FL/fl_ask.H:59)
bind-fltk.cxx:8940: warning: 'fl_ask' is deprecated (declared at /usr/local/include/FL/fl_ask.H:59)
make[2]: *** [bind-fltk-ext.o] Error 1
make[1]: *** [macos] Error 2
make: *** [macos] Error 2

What to do?

I am building murgaLua on a PPC iBook and get the exact same errors. I was looking to see if I missed something, but I have not found it yet. Fluid, SQLite, and Lua all seem to work. I did get an error while compiling FLUID. The "test" program errored out and quit while it was compiling.

04-24-2007 07:46 AM
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RE: MacOS builds - Volunteer needed - dvw86 - 04-24-2007 07:46 AM

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