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Maintenance release - 0.6.6
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JohnMurga
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RE: Maintenance release - 0.6.6

mikshaw Wrote:
Maybe a small issue....do you know if the pixel shift in images sliced with getTiles is related to fl_read_image? If so, is this fix related to that issue?

I suspect not, so I'll look into it.

mikshaw Wrote:
One thing that might be kinda cool for some point in the future is the use of Fl_Window:icon().

That'll be a little bit of a pain ... It works differently on Windows and Linux, so I'd want to wrap it, furthermore, I am not sure if it works on MacOsX.

I'll have a play later.

Cheers
JohnM

03-11-2008 02:36 AM
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Messages In This Thread
Maintenance release - 0.6.6 - JohnMurga - 03-11-2008, 12:12 AM
RE: Maintenance release - 0.6.6 - mikshaw - 03-11-2008, 01:57 AM
RE: Maintenance release - 0.6.6 - JohnMurga - 03-11-2008 02:36 AM
RE: Maintenance release - 0.6.6 - iGame3D - 03-11-2008, 07:51 AM
RE: Maintenance release - 0.6.6 - iGame3D - 03-15-2008, 08:46 PM
RE: Maintenance release - 0.6.6 - Juergen - 03-15-2008, 10:13 PM
RE: Maintenance release - 0.6.6 - iGame3D - 03-16-2008, 02:20 AM
RE: Maintenance release - 0.6.6 - mikshaw - 03-16-2008, 04:55 AM
RE: Maintenance release - 0.6.6 - iGame3D - 03-16-2008, 07:06 PM
RE: Maintenance release - 0.6.6 - Juergen - 03-17-2008, 04:55 AM
RE: Maintenance release - 0.6.6 - mikshaw - 03-17-2008, 09:00 AM
RE: Maintenance release - 0.6.6 - jpjacobs - 03-18-2008, 01:49 AM
RE: Maintenance release - 0.6.6 - mikshaw - 03-18-2008, 01:00 PM

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