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Maintenance release - 0.6.6
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JohnMurga
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RE: Maintenance release - 0.6.6

Juergen Wrote:
if it is still possible could you also add at least fl_xid ? (shouldn't be too much work) and make sure that readline works this time on Linux. While it doesn't make a difference when murgaLua is used for scripts, it is a real pain in the a.. when used interactively to test and debug.


fl_xid and fl_find ...

I thought they where X11 specific, but they are not, so I'll add them.

On the shell, yup, I'll try if I don't run out of time.

Either way today was too much of a nice day, so I am miss my deadline again :-(

Cheers
JohnM

03-17-2008 05:53 AM
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Messages In This Thread
Maintenance release - 0.6.6 - JohnMurga - 03-11-2008, 12:12 AM
RE: Maintenance release - 0.6.6 - mikshaw - 03-11-2008, 01:57 AM
RE: Maintenance release - 0.6.6 - iGame3D - 03-11-2008, 07:51 AM
RE: Maintenance release - 0.6.6 - iGame3D - 03-15-2008, 08:46 PM
RE: Maintenance release - 0.6.6 - Juergen - 03-15-2008, 10:13 PM
RE: Maintenance release - 0.6.6 - iGame3D - 03-16-2008, 02:20 AM
RE: Maintenance release - 0.6.6 - mikshaw - 03-16-2008, 04:55 AM
RE: Maintenance release - 0.6.6 - iGame3D - 03-16-2008, 07:06 PM
RE: Maintenance release - 0.6.6 - Juergen - 03-17-2008, 04:55 AM
RE: Maintenance release - 0.6.6 - JohnMurga - 03-17-2008 05:53 AM
RE: Maintenance release - 0.6.6 - mikshaw - 03-17-2008, 09:00 AM
RE: Maintenance release - 0.6.6 - jpjacobs - 03-18-2008, 01:49 AM
RE: Maintenance release - 0.6.6 - mikshaw - 03-18-2008, 01:00 PM

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