News : The level of daily SPAM has reached insane proportions, all registrations are now manual. I ask you to send me an e-mail (john (at) murga (dot) org), to confirm that you want me to create an account for you.

Post Reply  Post Thread 
Future plans ...
Author Message

Posts: 381
Group: Administrators
Joined: Apr 2007
Status: Offline
Reputation: 2
Post: #1
RE: Future plans ...


Bitlib will be in, but I have been having trouble getting Alien to work properly on Win32 due to the fact I use GCC/MingW (works great on Mac/Linux).

Juergen Wrote:
Have you looked at luasys? While there is an overlap with functionality already in murgaLua there are a few intresting things in it. The mem part, the io part, event and thread. Also rings could be a cool thing.

Maybe some of the mem, io and event stuff may be interesting ... But I want to shy away from providing functionality that is too complex of troublesome ... Threads for instance, they are cool, but will prove VERY problematic when used with FLTK and other things, so I rather leave them out.

Juergen Wrote:
This way the offscreen buffer could be manipulated directly. Immutable strings are a real pain in the butt for image manipulation. (O.K. as long a there are pixel functions available it isn't that big of a problem)

Better memory/buffer handling is on the list.

Juergen Wrote:
I also still can't add anything to the main fltk event loop (Fl.add_idle() and co. are missing).

Let me know what other functions you need are missing.

Juergen Wrote:
Also there is some (fltk) functionality that can't be accessed in murgaLua. It might be possible to add functions to register lua wrapper functions as virtual functions. for example my_widget:register(resize,myresize) or something in that direction.

That would be nice for quite a few things, but currently it would require me to profoundly change things, although I'll have a think about how I'd go about doing that ... Without making things too complex.

Juergen Wrote:
BTW.: I don't know if I'm the only one, who has that problem, but readline seems still broken in murgaLua 0.6.6

The dynamic binaries in the "otherBuilds" should have readline enabled ... At least, they did when I last tested.


03-25-2008 10:47 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply  Post Thread 

Messages In This Thread
Future plans ... - JohnMurga - 03-24-2008, 07:58 AM
RE: Future plans ... - Juergen - 03-24-2008, 08:39 AM
RE: Future plans ... - asafp - 03-24-2008, 08:39 AM
RE: Future plans ... - znarf - 03-24-2008, 08:59 AM
RE: Future plans ... - mikshaw - 03-24-2008, 12:05 PM
RE: Future plans ... - JohnMurga - 03-25-2008 10:47 PM
RE: Future plans ... - mikshaw - 03-26-2008, 01:07 AM
RE: Future plans ... - mikshaw - 03-26-2008, 05:13 AM
RE: Future plans ... - JohnMurga - 03-26-2008, 11:14 PM
RE: Future plans ... - mikshaw - 03-27-2008, 04:11 AM
RE: Future plans ... - Juergen - 03-27-2008, 10:45 AM
RE: Future plans ... - asafp - 03-28-2008, 05:46 AM
RE: Future plans ... - mikshaw - 03-28-2008, 06:55 AM
RE: Future plans ... - mikshaw - 04-04-2008, 03:59 AM
RE: Future plans ... - JohnMurga - 04-04-2008, 07:22 AM
RE: Future plans ... - JohnMurga - 04-04-2008, 07:57 AM

View a Printable Version
Send this Thread to a Friend
Subscribe to this Thread | Add Thread to Favorites

Forum Jump: