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Lua stand-alone audio library
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Post: #1
RE: Lua stand-alone audio library

jpjacobs Wrote:
It throws me this error:

> require'proAudioRt'
error loading module 'proAudioRt' from file './':
./ undefined symbol: luaL_register

Phew, I must admit I've tested murgaLua compatibility only under Windows, whereas I tested proteaAudio under Linux only with plain Lua.
Basically I see two possible explanations:
- the method luaL_register is not present in Linux murgaLua
- the shared object (generated in Ubuntu 7.10 32bit) module is not binary compatible with your distribution. I do not have much experience with generating compatible Linux binaries, I just know that this could be an issue, especially if the code is C++ internally.

I'll check and let you know! If everything fails, there is at least the source distribution...

@jyf1987: in order to understand what's going on when generating the sine sample, it's best to look at the generated wave data table visually. It's a great feature of murgaLua that it always allows you accessing FLTK's drawing functions easily...

01-22-2009 09:15 PM
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Messages In This Thread
Lua stand-alone audio library - znarf - 01-10-2009, 11:34 PM
RE: Lua stand-alone audio library - znarf - 01-21-2009, 10:21 PM
RE: Lua stand-alone audio library - znarf - 01-22-2009 09:15 PM
RE: Lua stand-alone audio library - znarf - 01-23-2009, 06:31 AM
RE: Lua stand-alone audio library - znarf - 02-05-2009, 07:54 AM
RE: Lua stand-alone audio library - znarf - 02-06-2009, 08:13 AM

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