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PONG
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mikshaw
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Post: #1
RE: PONG

Behaves a little better, but still speeds up quickly to a ridiculous pace, and paddles not responding most of the time.

I'm supposing it's not catching mouse movement or key presses unless they occur at a specific point in the loop. When I press a key, it takes a few seconds before it registers.

I replaced the Yen character with a FLTK square label (it was Yen in my browser, so that's how it copied into Vim).
Was this: table.insert(gLabelTable, "¥")
Now this: table.insert(gLabelTable, "@-9square")
@square was much too big.

04-22-2010 06:26 AM
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Messages In This Thread
PONG - iGame3D - 04-21-2010, 10:37 PM
RE: PONG - mikshaw - 04-22-2010, 01:05 AM
RE: PONG - iGame3D - 04-22-2010, 04:56 AM
RE: PONG - mikshaw - 04-22-2010 06:26 AM
RE: PONG - jpjacobs - 04-22-2010, 08:26 AM
RE: PONG - iGame3D - 04-22-2010, 02:19 PM
RE: PONG - mikshaw - 04-22-2010, 03:08 PM
RE: PONG - jpjacobs - 04-22-2010, 03:25 PM
RE: PONG - iGame3D - 04-22-2010, 06:20 PM
RE: PONG - mikshaw - 04-23-2010, 06:04 AM
RE: PONG - iGame3D - 04-23-2010, 07:24 AM

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