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Starved resources
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mikshaw
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Post: #1
RE: Starved resources

Maybe try adding Fl:check() before you run the executable.

Also, Fltk has a built-in message dialog function, so unless you want something that looks a particular way you can use this

fltk.fl_message("This is my message")

You might look into fl_choice() if you want to give the user the option of cancelling the upcoming action.

This post was last modified: 05-24-2013 05:45 AM by mikshaw.

05-24-2013 04:41 AM
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Messages In This Thread
Starved resources - ceeuu - 03-24-2013, 05:37 AM
RE: Starved resources - iGame3D - 03-24-2013, 04:21 PM
RE: Starved resources - ceeuu - 03-25-2013, 12:48 AM
RE: Starved resources - mikshaw - 05-24-2013 04:41 AM

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