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[WIP] MurgaLua Reference Tool
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Posts: 231
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Joined: Apr 2007
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Post: #1
RE: [WIP] MurgaLua Reference Tool

Everything works fine in the binary, edit or view code, activating widgets, the works.

Finding the files from the binary on other systems is a mystery to me.
On Mac I'm keeping everything in a bundle and the Applescript solves the problem
of passing the right directory inside of that bundle to the binary.

dofile fails on arg[0]

There needs to be some test for arg, and if its nil then ...I'm not sure
how you'd find the script, does lua have any kind of "last file loaded"
global hanging around?

I thought I figured it out the other day but thats much less than a perfect solution.
I'm stumped, but happy its working well.

02-03-2008 09:08 AM
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[WIP] MurgaLua Reference Tool - mikshaw - 07-10-2007, 05:00 PM
RE: [WIP] MurgaLua Reference Tool - iGame3D - 02-03-2008 09:08 AM

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