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Updated roadmap
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iGame3D
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Post: #1
RE: Updated roadmap

I've been hacking at an OS X bundle application running murgaLua and of course iGame3D has been released for OS X with murgaLua under the hood.

Progress is slow on these, I am totally not in a coding mood.
I am hoping that the little bundle will attract some more Mac users and it should be a much
simpler starter for people than the complexity of building 3D worlds
or asking them to build and install a command line.

I didn't see sound on the to-do list. I'm curious if you've looked at OpenAL,
thats what we went for after finding out an FMOD license was prohibitively expensive.

Sound is probably the only thing missing to make games in murgaLua and ideally
I'd love to release the OS X bundle as a potential game making platform like pyGame.

I wonder what fancy tricks we'll be able to pull off with C/Invoke, sounds very interesting.

Beware of wiki's they get spam botted terribley, you don't even see the spam until you
go to edit and there is like 1,000 links to garbage.

This post was last modified: 07-21-2007 04:03 AM by iGame3D.

07-21-2007 03:56 AM
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Messages In This Thread
Updated roadmap - JohnMurga - 07-20-2007, 06:24 PM
RE: Updated roadmap - mikshaw - 07-21-2007, 02:36 AM
RE: Updated roadmap - iGame3D - 07-21-2007 03:56 AM
RE: Updated roadmap - JohnMurga - 07-25-2007, 05:18 PM
RE: Updated roadmap - jpjacobs - 08-12-2007, 12:31 AM
RE: Updated roadmap - JohnMurga - 08-12-2007, 10:15 PM
RE: Updated roadmap - jpjacobs - 09-12-2007, 01:44 AM
RE: Updated roadmap - dcharno - 09-21-2007, 12:55 AM
RE: Updated roadmap - JohnMurga - 09-21-2007, 10:50 PM
RE: Updated roadmap - pdinoto - 09-22-2007, 02:22 AM
RE: Updated roadmap - chrimo - 09-22-2007, 09:04 AM
RE: Updated roadmap - Juergen - 09-22-2007, 10:46 PM
RE: Updated roadmap - chrimo - 09-23-2007, 03:39 AM
RE: Updated roadmap - pdinoto - 09-25-2007, 12:41 AM
RE: Updated roadmap - mikshaw - 09-25-2007, 01:36 AM

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