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Updated roadmap
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mikshaw
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Post: #1
RE: Updated roadmap

I was talking with another user yesterday about the growth of murgaLua (and the performance decrease which is always associated with size increase). The subject of Lua modules was raised, as Juergen also mentioned, and that sounds like a completely logical path. Why should murgaLua continue to gain weight when functionality can be added with existing modules? Using modules for extra functionality would keep murgaLua small, fast, stable, and allow John to concentrate on making it better rather than bigger.

Quote:
there is no portable way to access serial devices...
I'm using OSX and Linux - I have no problems.
But try it at WindowsDerivates :-) Good luck.

Portability is an overrated concept. Windows isn't worthy of dev time. Or at least that's my opinion =o)

09-25-2007 01:36 AM
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Messages In This Thread
Updated roadmap - JohnMurga - 07-20-2007, 06:24 PM
RE: Updated roadmap - mikshaw - 07-21-2007, 02:36 AM
RE: Updated roadmap - iGame3D - 07-21-2007, 03:56 AM
RE: Updated roadmap - JohnMurga - 07-25-2007, 05:18 PM
RE: Updated roadmap - jpjacobs - 08-12-2007, 12:31 AM
RE: Updated roadmap - JohnMurga - 08-12-2007, 10:15 PM
RE: Updated roadmap - jpjacobs - 09-12-2007, 01:44 AM
RE: Updated roadmap - dcharno - 09-21-2007, 12:55 AM
RE: Updated roadmap - JohnMurga - 09-21-2007, 10:50 PM
RE: Updated roadmap - pdinoto - 09-22-2007, 02:22 AM
RE: Updated roadmap - chrimo - 09-22-2007, 09:04 AM
RE: Updated roadmap - Juergen - 09-22-2007, 10:46 PM
RE: Updated roadmap - chrimo - 09-23-2007, 03:39 AM
RE: Updated roadmap - pdinoto - 09-25-2007, 12:41 AM
RE: Updated roadmap - mikshaw - 09-25-2007 01:36 AM

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