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Drawing pixel to window
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JohnMurga
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Post: #11
RE: Drawing pixel to window

chrimo Wrote:
does it mean, it is a general problem with fl_point(x,y) at any OS or just OSX ?


No, there is a bug with sub windows on OSX ...

I think, I can't test it ...

Cheers
JohnM

08-13-2007 04:47 AM
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chrimo
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Post: #12
RE: Drawing pixel to window

JohnMurga Wrote:

chrimo Wrote:
does it mean, it is a general problem with fl_point(x,y) at any OS or just OSX ?


No, there is a bug with sub windows on OSX ...

I think, I can't test it ...

Cheers
JohnM


Hi John,
I think, I can test it Big Grin

And now as a result of your very excelent support, the Lego Mindstorms NXT Roboter Display Hardcopy Tool, written in murgaLua Big Grin
Usage:
Robot reads own displaybuffers and create murgaLua-code, transfer it to PC and result can be called my murgaLua...

http://nxt.moccy.dyndns.org/pbLuaHardCopy.png
http://nxt.moccy.dyndns.org/GPS.png

Thanks to ALL
Bye
Christian

This post was last modified: 08-13-2007 07:28 AM by chrimo.

08-13-2007 07:27 AM
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iGame3D
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Post: #13
RE: Drawing pixel to window

How does the legobot send the data to the computer?
Can your app talk to this basic kit

08-13-2007 07:42 PM
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chrimo
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Post: #14
RE: Drawing pixel to window

Hi,

YES! But I use pbLua at this device as alternate operating system

The NXT can send data via Bluetooth or USB...
The Mac/PC communicates by serial profile with the NXT pbLuaConsole.
Cool piece of hardware to waste my sparetime Big Grin

Bye
Christian

At the beginning of the year, I started a simple Mac/PC simulation of core basics for the NXT written in murgaLua...
Give me some more time to port it to murgaLua 0.5.5 Big Grin

This post was last modified: 08-13-2007 09:22 PM by chrimo.

08-13-2007 09:14 PM
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