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How to keep track of a window?
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RE: How to keep track of a window?

I've found the FLTK docs to be a little confusing at times, but the one thing that has made them most clear to me is keeping in mind that they show a hierarchy.
If you think of "widget" as being the top level of FLTK widgets, practically all of the other widgets fall under that label. Most methods used by the "widget" object are also used by other widgets. Most any method used by "Input" is also used by Output and Multiline_Input, and on and on like that. So you might find some methods not described under a specific widget, but under the parent widget, or the parent of a parent of that widget.

01-02-2008 11:14 AM
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How to keep track of a window? - iGame3D - 12-31-2007, 04:33 PM
RE: How to keep track of a window? - mikshaw - 01-02-2008 11:14 AM

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