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MurgaLua Compiler
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iGame3D
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Post: #1
RE: MurgaLua Compiler

MurgaLua compiler is cool.

I took Marielle's old Applescript Bundle for running murgaLua with
an included script and modified so it only need run the new compiled binary.

I dropped any needed files or directories into "bundle.app/Contents/MacOS/"
where the compiled binary resides and everything is working like a charm.
Even mikshaws widget demo is running self contained.

Here's ten demo stand alone bundles for Mac OS X
The scripts for most of the demos are included, else they
are already in the released examples folder.

Oh this is whats inside "calculator, circledraw, console, photo_gallery, widgets, bezieranim, scripteditor, step7murgaLua, eventdetection, mondrian"

This post was last modified: 12-23-2013 05:37 PM by iGame3D.

02-01-2008 03:26 PM
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Messages In This Thread
MurgaLua Compiler - iGame3D - 01-31-2008, 09:54 PM
RE: MurgaLua Compiler - mikshaw - 02-01-2008, 12:00 AM
RE: MurgaLua Compiler - JohnMurga - 02-01-2008, 02:45 AM
RE: MurgaLua Compiler - JohnMurga - 02-01-2008, 02:50 AM
RE: MurgaLua Compiler - iGame3D - 02-01-2008, 08:05 AM
RE: MurgaLua Compiler - Juergen - 02-01-2008, 09:08 AM
RE: MurgaLua Compiler - JohnMurga - 02-01-2008, 09:38 AM
RE: MurgaLua Compiler - iGame3D - 02-01-2008 03:26 PM
RE: MurgaLua Compiler - Juergen - 02-01-2008, 09:08 PM
RE: MurgaLua Compiler - JohnMurga - 02-01-2008, 11:47 PM
RE: MurgaLua Compiler - Juergen - 02-06-2008, 04:33 AM
RE: MurgaLua Compiler - JohnMurga - 02-06-2008, 08:21 AM
MurgaLua Compiler Platforms - iGame3D - 02-06-2008, 09:24 AM
RE: MurgaLua Compiler - Juergen - 02-06-2008, 09:29 AM
RE: MurgaLua Compiler - Juergen - 02-06-2008, 08:14 PM

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