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debugger for MurgaLua?
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RE: debugger for MurgaLua?

I've taken now a closer look at clidebugger under MurgaLua, and it works fine as command line debugger. We can now be pretty sure that there is nothing wrong with MurgaLua's inclusion of Lua's standard debug library (which is called internally by clidebugger).

This means that pure clidebugger already provides all the features I wanted to have in my last post out of the box. The only disadvantage is its minimalistic command line interaction. So I get really tempted to write a little UI for it in MurgaLua itself.

Let's see...

This post was last modified: 02-21-2008 09:56 AM by znarf.

02-21-2008 09:53 AM
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Messages In This Thread
debugger for MurgaLua? - znarf - 02-15-2008, 05:48 AM
RE: debugger for MurgaLua? - iGame3D - 02-20-2008, 06:40 PM
RE: debugger for MurgaLua? - znarf - 02-21-2008, 07:57 AM
RE: debugger for MurgaLua? - JohnMurga - 02-21-2008, 09:50 AM
RE: debugger for MurgaLua? - znarf - 02-21-2008 09:53 AM

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