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murgaLua to html
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mikshaw
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RE: murgaLua to html

I overlooked a link on the page where I'd found the Perl script. This link points to a lua script that works much better, much faster, than what I had been working on
http://lua-users.org/wiki/LuaToHtml

I'm modifying it to work specifically with murgaLua scripts, but not finished with that yet. So far I've removed the parts that deal with Lua 4 and have added most of the functions available through the Lua modules and FLTK included with murgaLua 0.6.4. I want to split the Fl_Widget entries into a separate table, though, so they will have unique color, and need to go through the standard functions to make sure they include everything found in murgaLua.

EDIT: The original author had a large table containing all of the functions available in Lua 5. This would be a ridiculous way to add all of the FLTK functions and extra modules, so I'm building tables dynamically using parts of existing murgaLua tables. This cuts down development time drastically, although I still have some thinking to do about how to include the methods of all the different widgets without adding too much bulk to the code.
I'll post the results when I get that sorted...some time in the next couple of days I suspect, assuming I'm going to be interested in working on it again before then.

This post was last modified: 03-12-2008 07:53 AM by mikshaw.

03-12-2008 04:59 AM
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Messages In This Thread
murgaLua to html - mikshaw - 03-09-2008, 05:42 AM
RE: murgaLua to html - iGame3D - 03-09-2008, 06:52 AM
RE: murgaLua to html - mikshaw - 03-09-2008, 07:56 AM
RE: murgaLua to html - mikshaw - 03-09-2008, 08:31 AM
RE: murgaLua to html - mikshaw - 03-10-2008, 05:44 AM
RE: murgaLua to html - mikshaw - 03-12-2008 04:59 AM
RE: murgaLua to html - mikshaw - 03-13-2008, 03:47 AM
RE: murgaLua to html - iGame3D - 03-13-2008, 10:10 AM
RE: murgaLua to html - mikshaw - 03-13-2008, 10:34 AM
RE: murgaLua to html - mikshaw - 03-13-2008, 12:01 PM

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