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murgaLua to html
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mikshaw
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RE: murgaLua to html

There is a slightly newer version of the script that uses an external css file rather than having the colors defined in the script. It allows you to tweak the colors of all your pages without having to regenerate them, and lets me not give a care whether or not someone uses invalid color names because the html itself will still be valid. Also you'll be able to style the line numbers separate from comments.

You got me thinking about possibly adding a simpler way to toggle the use of line numbers....a variable would probably be simplest to script, but a commandline switch would probably be simplest for the end user.
But that's for later. I'm just going to test this next version a bit more then I have to get back to the demo project.

03-13-2008 10:34 AM
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Messages In This Thread
murgaLua to html - mikshaw - 03-09-2008, 05:42 AM
RE: murgaLua to html - iGame3D - 03-09-2008, 06:52 AM
RE: murgaLua to html - mikshaw - 03-09-2008, 07:56 AM
RE: murgaLua to html - mikshaw - 03-09-2008, 08:31 AM
RE: murgaLua to html - mikshaw - 03-10-2008, 05:44 AM
RE: murgaLua to html - mikshaw - 03-12-2008, 04:59 AM
RE: murgaLua to html - mikshaw - 03-13-2008, 03:47 AM
RE: murgaLua to html - iGame3D - 03-13-2008, 10:10 AM
RE: murgaLua to html - mikshaw - 03-13-2008 10:34 AM
RE: murgaLua to html - mikshaw - 03-13-2008, 12:01 PM

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