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gallery of demos updated
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observer
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RE: gallery of demos updated

mikshaw Wrote:
but it does not suffer from an initial wait period, and does not lock up when you enter a directory of thousands of images. It might give you some ideas.
http://www.murga-projects.com/forum/show...php?tid=53


Thanks, that is a help. And it does have a much faster interaction!

Thinking ... what might it take to make an image viewer like this scale well for huge directories of images...

Maybe what would be nice is some kind of a scrolling widget that can tile things (thumbnails) on the scrolling area, such that each tile/thumb knows whether or not it is currently exposed relative to the position of the scroll.

Then something (a separate thread?) can load things on the scroll (thumbs, in this case) only when needed for display. Which is to say, only when the thumb needs to be drawn does it get loaded/drawn. So as the scroll changes position, thumbs get loaded only when they need to be shown, and unloaded as soon as they are scrolled off the display and can't be seen anyway.

08-11-2007 07:23 AM
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Messages In This Thread
gallery of demos updated - widged - 06-11-2007, 10:03 AM
RE: gallery of demos updated - mikshaw - 06-12-2007, 01:34 AM
RE: gallery of demos updated - widged - 06-12-2007, 02:50 AM
RE: gallery of demos updated - mikshaw - 06-12-2007, 05:35 AM
RE: gallery of demos updated - observer - 08-03-2007, 01:42 PM
RE: gallery of demos updated - mikshaw - 08-03-2007, 10:07 PM
RE: gallery of demos updated - observer - 08-11-2007 07:23 AM
RE: gallery of demos updated - iGame3D - 08-11-2007, 12:11 PM

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