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(very) basic slideshow
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mikshaw
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RE: (very) basic slideshow

ahhh...
I added "if Fl:event(fltk.FL_PUSH) then break end" to the while loop, and it closes immediately (usually). There seems to be some issue with pressing Esc and then clicking, but it usually works.

EDIT: I was mistaken. It did seem to break the loop when I pressed a mouse button, but I didn't notice that it was actually already broken as soon as the loop started. If I'd waited 15 seconds before pressing, I'd have noticed that =op
Back to the docs...

This post was last modified: 06-24-2007 03:17 PM by mikshaw.

06-24-2007 12:53 PM
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Messages In This Thread
(very) basic slideshow - mikshaw - 06-24-2007, 08:55 AM
RE: (very) basic slideshow - mikshaw - 06-24-2007 12:53 PM
RE: (very) basic slideshow - mikshaw - 06-25-2007, 05:02 AM
RE: (very) basic slideshow - iGame3D - 06-25-2007, 08:13 AM
RE: (very) basic slideshow - mikshaw - 06-25-2007, 11:17 AM
RE: (very) basic slideshow - mikshaw - 07-03-2007, 04:57 AM
RE: (very) basic slideshow - iGame3D - 07-03-2007, 09:28 AM
RE: (very) basic slideshow - mikshaw - 07-03-2007, 12:56 PM
RE: (very) basic slideshow - mikshaw - 07-06-2007, 06:29 AM
RE: (very) basic slideshow - mikshaw - 07-16-2007, 12:06 PM

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