UPDATE ...
Find it here :
http://www.murga-projects.com/murgaLua/m...IEW.tar.gz
Cheers
================================================
Hi,
I haven't given you guys anything in a while, but ...
The truth is that I am in the middle of some complicated and troublesome code right now, so I am tidying up things to a point where I can do a preview release ... This will occur tomorrow, as I'll do a feature cut-off.
This is going to be a PREVIEW release, with very little documentation just so people can play with the new features before the full release.
It'll really just be the runtimes + some examples.
The features that I have cleaned up and put back in so far are :
- New function "murgaLua.createFltkTimer()" - GREAT for really responsive animation and stuff.
- New function "murgaLua.getHostOsName()" returns one of "linux", "windows" or "macos".
- New function "murgaLua.sleep(miliseconds)" (reliable system level).
- Fixed a few minor FLTK issues.
- XML api additions (will document later).
- convertFluidToMurguaLua fixes based on forum feedback.
sleep).
I will post the package with Linux and Windows support tomorrow, and pass the source to iGame3d so he can post the Mac build shortly after.
I am not including the source until the final release as a few things are a bit of a mess.
Cheers
JohnM