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[WIP] MurgaLua Reference Tool
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Post: #1
RE: [WIP] MurgaLua Reference Tool

mikshaw Wrote:
I have seen OSX from a secondhand view, but never actually had an opportunity to use it.  

Oh you will like it.

mikshaw Wrote:
I've also not seen how iGame3D is built (I assume it's not pure lua), so it's likely that I wouldn't be able to do much in the way of coding.

Plenty to do in the way of murgaLua, keeping this reference compatible with iGame3D, and modding it for iGame3D reference...just for starters.

mikshaw Wrote:
But I am (or technically *was*) a professional artist and animator, so I'm not limited to just testing and scripting.

Ha no kidding, I totally took you for a systems admin somewhere.

mikshaw Wrote:
Keep in mind, though, that if I got my hands on an XP laptop it would probably become at least a dual-boot machine pretty fast =o)

Heh, this machine dual boots English/Chinese right now.

I thought murgaLua wouldn't run on OS9?

I was joking. Tongue

Send an address to

bill at igame3d dot com

and I'll box these up.

This post was last modified: 03-03-2008 10:00 AM by iGame3D.

03-03-2008 09:59 AM
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[WIP] MurgaLua Reference Tool - mikshaw - 07-10-2007, 05:00 PM
RE: [WIP] MurgaLua Reference Tool - iGame3D - 03-03-2008 09:59 AM

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